[erlang-questions] Announcing Ymir: A Distributed, 3D Game Engine Written in Erlang

Barco You barcojie@REDACTED
Fri Jul 12 15:34:47 CEST 2013


Not Found got when visiting goo.gl
 On 12 Jul 2013 21:28, "John Koenig" <john@REDACTED> wrote:

> I wanted to bring to light, Ymir, which is currently the focus of my PhD
> pursuits.   The engine is coming along nicely and I would like to share
> some early performance results with the erlang community. Below you will
> find links to a sample scene simulated in Ymir (rendered using Ymir's
> built-in support for Mitsuba) as well as a selection of performance results:
>
> Video - https://www.youtube.com/watch?**v=uYH5dux3AfU<https://www.youtube.com/watch?v=uYH5dux3AfU>
>
> Results -
>
> Generated while simulating the scene above on an Intel(R) Xeon(R) CPU
> E5-2670 (Sandy Bridge) @ 2.60GHz.
>
> * % Speedup vs # of Cores: http://goo.gl/y7gVz
> * Frame Rate (16 cores): http://goo.gl/lbxD6
> * Simulation Time vs # of Cores: http://goo.gl/e1Vc7
>
> I am excited by these early results and I hope some of you are too.   If
> you have any feedback or constructive criticism, please don't be shy.
>
> We also recently launched out first game project to be hosted on Ymir.  If
> you are curious, head on over to: http://igg.me/at/TEAoW-PD/x/**2446696<http://igg.me/at/TEAoW-PD/x/2446696>
>
> Thanks!
>
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