[erlang-questions] Announcing Ymir: A Distributed, 3D Game Engine Written in Erlang

John Koenig john@REDACTED
Fri Jul 12 15:24:42 CEST 2013

I wanted to bring to light, Ymir, which is currently the focus of my PhD 
pursuits.   The engine is coming along nicely and I would like to share 
some early performance results with the erlang community. Below you will 
find links to a sample scene simulated in Ymir (rendered using Ymir's 
built-in support for Mitsuba) as well as a selection of performance results:

Video - https://www.youtube.com/watch?v=uYH5dux3AfU

Results -

Generated while simulating the scene above on an Intel(R) Xeon(R) CPU 
E5-2670 (Sandy Bridge) @ 2.60GHz.

* % Speedup vs # of Cores: http://goo.gl/y7gVz
* Frame Rate (16 cores): http://goo.gl/lbxD6
* Simulation Time vs # of Cores: http://goo.gl/e1Vc7

I am excited by these early results and I hope some of you are too.   If 
you have any feedback or constructive criticism, please don't be shy.

We also recently launched out first game project to be hosted on Ymir.  
If you are curious, head on over to: http://igg.me/at/TEAoW-PD/x/2446696


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