[erlang-questions] How to implement the A Star find path algorithm using NIF?
Mon Jul 10 18:11:08 CEST 2017
Our game is using A Star algorithm to find path. For performance I want to write it in C language, and Erlang calls it by NIF. I don't know whether the map data is maintained in C or in Erlang. Can anyone tell me?
In addition, is there any better solution than NIF?
Thanks very much!
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