View Source wxWindowDC (wx v2.4.2)
Functions for wxWindowDC class
A wxWindowDC
must be constructed if an application wishes to paint on the
whole area of a window (client and decorations). This should normally be
constructed as a temporary stack object; don't store a wxWindowDC
object.
To draw on a window from inside an EVT_PAINT() handler, construct a
wxPaintDC
object instead.
To draw on the client area of a window from outside an EVT_PAINT() handler,
construct a wxClientDC
object.
A wxWindowDC
object is initialized to use the same font and colours as the
window it is associated with.
See: wxDC
, wxMemoryDC
, wxPaintDC
, wxClientDC
, wxScreenDC
This class is derived (and can use functions) from: wxDC
wxWidgets docs: wxWindowDC
Summary
Types
-type wxWindowDC() :: wx:wx_object().
Functions
-spec destroy(This :: wxWindowDC()) -> ok.
Destroys the object.
-spec new(Window) -> wxWindowDC() when Window :: wxWindow:wxWindow().
Constructor.
Pass a pointer to the window on which you wish to paint.