View Source wxWindow (wx v2.4.2)
Functions for wxWindow class
wxWindow
is the base class for all windows and represents any visible object
on screen. All controls, top level windows and so on are windows. Sizers and
device contexts are not, however, as they don't appear on screen themselves.
Please note that all children of the window will be deleted automatically by the destructor before the window itself is deleted which means that you don't have to worry about deleting them manually. Please see the window deletion overview for more information.
Also note that in this, and many others, wxWidgets classes some GetXXX()
methods may be overloaded (as, for example, getSize/1
or getClientSize/1
).
In this case, the overloads are non-virtual because having multiple virtual
functions with the same name results in a virtual function name hiding at the
derived class level (in English, this means that the derived class has to
override all overloaded variants if it overrides any of them). To allow
overriding them in the derived class, wxWidgets uses a unique protected virtual
DoGetXXX()
method and all GetXXX()
ones are forwarded to it, so overriding
the former changes the behaviour of the latter.
Styles
This class supports the following styles:
Extra Styles
This class supports the following extra styles:
See: Overview events, Overview windowsizing
This class is derived (and can use functions) from: wxEvtHandler
wxWidgets docs: wxWindow
Events
Event types emitted from this class: activate
,
child_focus
,
context_menu
, help
,
drop_files
, erase_background
,
set_focus
, kill_focus
,
idle
, joy_button_down
,
joy_button_up
, joy_move
,
joy_zmove
, key_down
,
key_up
, char
,
char_hook
,
mouse_capture_lost
,
mouse_capture_changed
,
left_down
, left_up
,
middle_down
, middle_up
,
right_down
, right_up
,
motion
, enter_window
,
leave_window
, left_dclick
,
middle_dclick
, right_dclick
,
mousewheel
, aux1_down
,
aux1_up
, aux1_dclick
,
aux2_down
, aux2_up
,
aux2_dclick
, paint
,
scrollwin_top
,
scrollwin_bottom
,
scrollwin_lineup
,
scrollwin_linedown
,
scrollwin_pageup
,
scrollwin_pagedown
,
scrollwin_thumbtrack
,
scrollwin_thumbrelease
,
set_cursor
, size
,
sys_colour_changed
Summary
Functions
Sets the cached best size value.
Returns true if the system supports transparent windows and calling
setTransparent/2
may succeed.
Directs all mouse input to this window.
Centres the window.
Centres the window on its parent.
Clears the window by filling it with the current background colour.
Converts to screen coordinates from coordinates relative to this window.
Converts to screen coordinates from coordinates relative to this window.
This function simply generates a wxCloseEvent
whose handler usually tries to
close the window.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Construct the actual window object after creating the C++ object.
Destroys the window safely.
Destructor.
Destroys all children of a window.
Disables the window.
Enables or disables eligibility for drop file events (OnDropFiles).
Enable or disable the window for user input.
Finds the window or control which currently has the keyboard focus.
Find a child of this window, by name.
Find the first window with the given id
.
Find a window by its label.
Find a window by its name (as given in a window constructor or create/4
function call).
Sizes the window to fit its best size.
Similar to fit/1
, but sizes the interior (virtual) size of a window.
Freezes the window or, in other words, prevents any updates from taking place on screen, the window is not redrawn at all.
Convert DPI-independent pixel values to the value in pixels appropriate for the current toolkit.
Gets the accelerator table for this window.
Returns the background colour of the window.
Returns the background style of the window.
This functions returns the best acceptable minimal size for the window.
Returns the currently captured window.
Returns the caret() associated with the window.
Returns the character height for this window.
Returns the average character width for this window.
Returns a const reference to the list of the window's children.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns the sizer of which this window is a member, if any, otherwise NULL.
Returns the factor mapping logical pixels of this window to physical pixels.
Return the cursor associated with this window.
Return the DPI of the display used by this window.
Returns the ratio of the DPI used by this window to the standard DPI.
Returns the associated drop target, which may be NULL.
Returns the extra style bits for the window.
Returns the font for this window.
Returns the foreground colour of the window.
Returns the grandparent of a window, or NULL if there isn't one.
Returns the platform-specific handle of the physical window.
Gets the help text to be used as context-sensitive help for this window.
Returns the identifier of the window.
Generic way of getting a label from any window, for identification purposes.
Returns the maximum size of the window.
Returns the minimum size of the window, an indication to the sizer layout mechanism that this is the minimum required size.
Returns the window's name.
Returns the parent of the window, or NULL if there is no parent.
This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows.
Returns the position and size of the window as a {X,Y,W,H} object.
Returns the window position in screen coordinates, whether the window is a child window or a top level one.
Returns the position and size of the window on the screen as a {X,Y,W,H} object.
Returns the built-in scrollbar position.
Returns the built-in scrollbar range.
Returns the built-in scrollbar thumb size.
See the GetSize(int,int) overload for more info.
Returns the sizer associated with the window by a previous call to setSizer/3
,
or NULL.
Gets the dimensions of the string as it would be drawn on the window with the currently selected font.
Returns true if the window uses the system theme for drawing its background.
Get the associated tooltip or NULL if none.
Gets the dimensions of the string as it would be drawn on the window with the currently selected font.
This gets the virtual size of the window in pixels.
Gets the window style that was passed to the constructor or create/4
method.
Returns the value previously passed to setWindowVariant/2
.
Returns true if this window has the current mouse capture.
Returns true if this window currently has a scroll bar for this orientation.
Returns true if this window background is transparent (as, for example, for
wxStaticText
) and should show the parent window background.
Equivalent to calling show/2
(false).
This function is (or should be, in case of custom controls) called during window creation to intelligently set up the window visual attributes, that is the font and the foreground and background colours.
Sends an wxEVT_INIT_DIALOG
event, whose handler usually transfers data to the
dialog via validators.
Resets the cached best size value so it will be recalculated the next time it is needed.
Returns true if the window contents is double-buffered by the system, i.e. if any drawing done on the window is really done on a temporary backing surface and transferred to the screen all at once later.
Returns true if the window is enabled, i.e. if it accepts user input, false otherwise.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns true if the given point or rectangle area has been exposed since the last repaint.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns true if the window is currently frozen by a call to freeze/1
.
Returns true if the window is retained, false otherwise.
Returns true if the window is shown, false if it has been hidden.
Returns true if the window is physically visible on the screen, i.e. it is shown and all its parents up to the toplevel window are shown as well.
Returns true if the given window is a top-level one.
Lays out the children of this window using the associated sizer.
Same as scrollLines/2
(1).
Same as scrollLines/2
(-1).
Lowers the window to the bottom of the window hierarchy (Z-order).
Moves the window to the given position.
Moves the window to the given position.
Moves this window in the tab navigation order after the specified win
.
Same as moveAfterInTabOrder/2
except that it inserts this window just before
win
instead of putting it right after it.
Performs a keyboard navigation action starting from this window.
Default constructor.
Constructs a window, which can be a child of a frame, dialog or any other non-control window.
Same as scrollPages/2
(1).
Same as scrollPages/2
(-1).
Pops up the given menu at the specified coordinates, relative to this window, and returns control when the user has dismissed the menu.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Raises the window to the top of the window hierarchy (Z-order).
Causes this window, and all of its children recursively (except under wxGTK1 where this is not implemented), to be repainted.
Redraws the contents of the given rectangle: only the area inside it will be repainted.
Releases mouse input captured with captureMouse/1
.
Removes a child window.
Reparents the window, i.e. the window will be removed from its current parent window (e.g.
Converts from screen to client window coordinates.
Converts from screen to client window coordinates.
Scrolls the window by the given number of lines down (if lines
is positive) or
up.
Scrolls the window by the given number of pages down (if pages
is positive) or
up.
Physically scrolls the pixels in the window and move child windows accordingly.
Sets the accelerator table for this window.
Determines whether the layout/1
function will be called automatically when the
window is resized.
Sets the background colour of the window.
Sets the background style of the window.
Sets the caret() associated with the window.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
This sets the size of the window client area in pixels.
Used by wxSizer
internally to notify the window about being managed by the
given sizer.
Sets the window's cursor.
Turn on or off double buffering of the window if the system supports it.
Associates a drop target with this window.
Sets the extra style bits for the window.
This sets the window to receive keyboard input.
This function is called by wxWidgets keyboard navigation code when the user
gives the focus to this window from keyboard (e.g. using TAB
key).
Sets the font for this window.
Sets the foreground colour of the window.
Sets the help text to be used as context-sensitive help for this window.
Sets the identifier of the window.
Sets the window's label.
Sets the maximum size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size.
Sets the minimum size of the window, to indicate to the sizer layout mechanism that this is the minimum required size.
Sets the window's name.
Sets the background colour of the window but prevents it from being inherited by the children of this window.
Sets the font of the window but prevents it from being inherited by the children of this window.
Sets the foreground colour of the window but prevents it from being inherited by the children of this window.
Deprecated: use wxDC:setPalette/2
instead.
Sets the scrollbar properties of a built-in scrollbar.
Sets the position of one of the built-in scrollbars.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Sets the size of the window in pixels.
Sets the size of the window in pixels.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Sets the window to have the given layout sizer.
Associate the sizer with the window and set the window size and minimal size accordingly.
This function tells a window if it should use the system's "theme" code to draw the windows' background instead of its own background drawing code.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Set the transparency of the window.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Sets the virtual size of the window in pixels.
See setWindowStyleFlag/2
for more info.
Sets the style of the window.
Chooses a different variant of the window display to use.
Return true from here to allow the colours of this window to be changed by
inheritAttributes/1
.
Shows or hides the window.
Re-enables window updating after a previous call to freeze/1
.
Convert pixel values of the current toolkit to DPI-independent pixel values.
Transfers values from child controls to data areas specified by their validators.
Transfers values to child controls from data areas specified by their validators.
Calling this method immediately repaints the invalidated area of the window and all of its children recursively (this normally only happens when the flow of control returns to the event loop).
This function sends one or more wxUpdateUIEvent
to the window.
Validates the current values of the child controls using their validators.
Moves the pointer to the given position on the window.
Types
-type wxWindow() :: wx:wx_object().
Functions
-spec cacheBestSize(This, Size) -> ok when This :: wxWindow(), Size :: {W :: integer(), H :: integer()}.
Sets the cached best size value.
See: getBestSize/1
Returns true if the system supports transparent windows and calling
setTransparent/2
may succeed.
If this function returns false, transparent windows are definitely not supported by the current system.
-spec captureMouse(This) -> ok when This :: wxWindow().
Directs all mouse input to this window.
Call releaseMouse/1
to release the capture.
Note that wxWidgets maintains the stack of windows having captured the mouse and
when the mouse is released the capture returns to the window which had had
captured it previously and it is only really released if there were no previous
window. In particular, this means that you must release the mouse as many times
as you capture it, unless the window receives the wxMouseCaptureLostEvent
event.
Any application which captures the mouse in the beginning of some operation must
handle wxMouseCaptureLostEvent
and cancel this operation when it receives
the event. The event handler must not recapture mouse.
-spec center(This) -> ok when This :: wxWindow().
See: centre/2
.
-spec centerOnParent(This) -> ok when This :: wxWindow().
See: centreOnParent/2
.
-spec centre(This) -> ok when This :: wxWindow().
Centres the window.
Remark: If the window is a top level one (i.e. doesn't have a parent), it will be centred relative to the screen anyhow.
See: center/2
-spec centreOnParent(This) -> ok when This :: wxWindow().
Centres the window on its parent.
This is a more readable synonym for centre/2
.
Remark: This methods provides for a way to centre top level windows over their
parents instead of the entire screen. If there is no parent or if the window is
not a top level window, then behaviour is the same as centre/2
.
-spec clearBackground(This) -> ok when This :: wxWindow().
Clears the window by filling it with the current background colour.
Does not cause an erase background event to be generated.
Notice that this uses wxClientDC
to draw on the window and the results of
doing it while also drawing on wxPaintDC
for this window are undefined.
Hence this method shouldn't be used from EVT_PAINT handlers, just use
wxDC:clear/1
on the wxPaintDC
you already use there instead.
-spec clientToScreen(This, Pt) -> {X :: integer(), Y :: integer()} when This :: wxWindow(), Pt :: {X :: integer(), Y :: integer()}.
Converts to screen coordinates from coordinates relative to this window.
-spec clientToScreen(This, X, Y) -> {X :: integer(), Y :: integer()} when This :: wxWindow(), X :: integer(), Y :: integer().
Converts to screen coordinates from coordinates relative to this window.
This function simply generates a wxCloseEvent
whose handler usually tries to
close the window.
It doesn't close the window itself, however.
Return: true if the event was handled and not vetoed, false otherwise.
Remark: Close calls the close handler for the window, providing an opportunity
for the window to choose whether to destroy the window. Usually it is only used
with the top level windows (wxFrame
and wxDialog
classes) as the others
are not supposed to have any special OnClose() logic. The close handler should
check whether the window is being deleted forcibly, using
wxCloseEvent:canVeto/1
, in which case it should destroy the window using
'Destroy'/1
. Note that calling Close does not guarantee that the window will
be destroyed; but it provides a way to simulate a manual close of a window,
which may or may not be implemented by destroying the window. The default
implementation of wxDialog::OnCloseWindow does not necessarily delete the
dialog, since it will simply simulate an wxID_CANCEL event which is handled by
the appropriate button event handler and may do anything at all. To guarantee
that the window will be destroyed, call 'Destroy'/1
instead
See: Window Deletion Overview, 'Destroy'/1
, wxCloseEvent
-spec convertDialogToPixels(This, Sz) -> {W :: integer(), H :: integer()} when This :: wxWindow(), Sz :: {W :: integer(), H :: integer()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec convertPixelsToDialog(This, Sz) -> {W :: integer(), H :: integer()} when This :: wxWindow(), Sz :: {W :: integer(), H :: integer()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec create(This, Parent, Id, [Option]) -> boolean() when This :: wxWindow(), Parent :: wxWindow(), Id :: integer(), Option :: {pos, {X :: integer(), Y :: integer()}} | {size, {W :: integer(), H :: integer()}} | {style, integer()}.
Construct the actual window object after creating the C++ object.
The non-default constructor of wxWindow
class does two things: it
initializes the C++ object and it also creates the window object in the
underlying graphical toolkit. The create/4
method can be used to perform the
second part later, while the default constructor can be used to perform the
first part only.
Please note that the underlying window must be created exactly once, i.e. if you
use the default constructor, which doesn't do this, you must
call create/4
before using the window and if you use the non-default constructor, you can
not
call create/4
, as the underlying window is already created.
Note that it is possible and, in fact, useful, to call some methods on the
object between creating the C++ object itself and calling create/4
on it, e.g.
a common pattern to avoid showing the contents of a window before it is fully
initialized is:
Also note that it is possible to create an object of a derived type and then
call create/4
on it: This is notably used by overview_xrc.
The parameters of this method have exactly the same meaning as the non-default constructor parameters, please refer to them for their description.
Return: true if window creation succeeded or false if it failed
Destroys the window safely.
Use this function instead of the delete operator, since different window classes can be destroyed differently. Frames and dialogs are not destroyed immediately when this function is called - they are added to a list of windows to be deleted on idle time, when all the window's events have been processed. This prevents problems with events being sent to non-existent windows.
Return: true if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
-spec destroy(This :: wxWindow()) -> ok.
Destructor.
Deletes all sub-windows, then deletes itself. Instead of using the delete
operator explicitly, you should normally use 'Destroy'/1
so that wxWidgets can
delete a window only when it is safe to do so, in idle time.
See: Window Deletion Overview, 'Destroy'/1
, wxCloseEvent
Destroys all children of a window.
Called automatically by the destructor.
Disables the window.
Same as enable/2
Enable(false).
Return: Returns true if the window has been disabled, false if it had been already disabled before the call to this function.
Enables or disables eligibility for drop file events (OnDropFiles).
Remark: Windows only until version 2.8.9, available on all platforms since
2.8.10. Cannot be used together with setDropTarget/2
on non-Windows platforms.
See: setDropTarget/2
Enable or disable the window for user input.
Note that when a parent window is disabled, all of its children are disabled as well and they are re-enabled again when the parent is.
A window can be created initially disabled by calling this method on it before
calling create/4
to create the actual underlying window, e.g.
Return: Returns true if the window has been enabled or disabled, false if nothing was done, i.e. if the window had already been in the specified state.
-spec findFocus() -> wxWindow().
Finds the window or control which currently has the keyboard focus.
Remark: Note that this is a static function, so it can be called without needing
a wxWindow
pointer.
See: setFocus/1
, HasFocus()
(not implemented in wx)
-spec findWindow(This, Id) -> wxWindow() when This :: wxWindow(), Id :: integer(); (This, Name) -> wxWindow() when This :: wxWindow(), Name :: unicode:chardata().
Find a child of this window, by name.
May return this
if it matches itself.
Notice that only real children, not top level windows using this window as parent, are searched by this function.
-spec findWindowById(Id, [Option]) -> wxWindow() when Id :: integer(), Option :: {parent, wxWindow()}.
Find the first window with the given id
.
If parent
is NULL, the search will start from all top-level frames and dialog
boxes; if non-NULL, the search will be limited to the given window hierarchy.
The search is recursive in both cases.
See: findWindow/2
Return: Window with the given id
or NULL if not found.
-spec findWindowByLabel(Label) -> wxWindow() when Label :: unicode:chardata().
-spec findWindowByLabel(Label, [Option]) -> wxWindow() when Label :: unicode:chardata(), Option :: {parent, wxWindow()}.
Find a window by its label.
Depending on the type of window, the label may be a window title or panel item
label. If parent
is NULL, the search will start from all top-level frames and
dialog boxes; if non-NULL, the search will be limited to the given window
hierarchy.
The search is recursive in both cases and, unlike with findWindow/2
, recurses
into top level child windows too.
See: findWindow/2
Return: Window with the given label
or NULL if not found.
-spec findWindowByName(Name) -> wxWindow() when Name :: unicode:chardata().
-spec findWindowByName(Name, [Option]) -> wxWindow() when Name :: unicode:chardata(), Option :: {parent, wxWindow()}.
Find a window by its name (as given in a window constructor or create/4
function call).
If parent
is NULL, the search will start from all top-level frames and dialog
boxes; if non-NULL, the search will be limited to the given window hierarchy.
The search is recursive in both cases and, unlike findWindow/2
, recurses into
top level child windows too.
If no window with such name is found, findWindowByLabel/2
is called, i.e. the
name is interpreted as (internal) name first but if this fails, it's internal as
(user-visible) label. As this behaviour may be confusing, it is usually better
to use either the findWindow/2
overload taking the name or
findWindowByLabel/2
directly.
Return: Window with the given name
or NULL if not found.
-spec fit(This) -> ok when This :: wxWindow().
Sizes the window to fit its best size.
Using this function is equivalent to setting window size to the return value of
getBestSize/1
.
Note that, unlike setSizerAndFit/3
, this function only changes the current
window size and doesn't change its minimal size.
-spec fitInside(This) -> ok when This :: wxWindow().
Similar to fit/1
, but sizes the interior (virtual) size of a window.
Mainly useful with scrolled windows to reset scrollbars after sizing changes that do not trigger a size event, and/or scrolled windows without an interior sizer. This function similarly won't do anything if there are no subwindows.
-spec freeze(This) -> ok when This :: wxWindow().
Freezes the window or, in other words, prevents any updates from taking place on screen, the window is not redrawn at all.
thaw/1
must be called to re-enable window redrawing. Calls to these two
functions may be nested but to ensure that the window is properly repainted
again, you must thaw it exactly as many times as you froze it.
If the window has any children, they are recursively frozen too.
This method is useful for visual appearance optimization (for example, it is a
good idea to use it before doing many large text insertions in a row into a
wxTextCtrl
under wxGTK) but is not implemented on all platforms nor for all
controls so it is mostly just a hint to wxWidgets and not a mandatory directive.
See: wxWindowUpdateLocker
(not implemented in wx), thaw/1
, isFrozen/1
-spec fromDIP(D, W) -> integer() when D :: integer(), W :: wxWindow(); (Sz, W) -> {W :: integer(), H :: integer()} when Sz :: {W :: integer(), H :: integer()}, W :: wxWindow(); (This, D) -> integer() when This :: wxWindow(), D :: integer(); (This, Sz) -> {W :: integer(), H :: integer()} when This :: wxWindow(), Sz :: {W :: integer(), H :: integer()}.
Convert DPI-independent pixel values to the value in pixels appropriate for the current toolkit.
A DPI-independent pixel is just a pixel at the standard 96 DPI resolution. To
keep the same physical size at higher resolution, the physical pixel value must
be scaled by getDPIScaleFactor/1
but this scaling may be already done by the
underlying toolkit (GTK+, Cocoa, ...) automatically. This method performs the
conversion only if it is not already done by the lower level toolkit and so by
using it with pixel values you can guarantee that the physical size of the
corresponding elements will remain the same in all resolutions under all
platforms. For example, instead of creating a bitmap of the hard coded size of
32 pixels you should use to avoid using tiny bitmaps on high DPI screens.
Notice that this function is only needed when using hard coded pixel values. It is not necessary if the sizes are already based on the DPI-independent units such as dialog units or if you are relying on the controls automatic best size determination and using sizers to lay out them.
Also note that if either component of sz
has the special value of -1, it is
returned unchanged independently of the current DPI, to preserve the special
value of -1 in wxWidgets API (it is often used to mean "unspecified").
Since: 3.1.0
-spec getAcceleratorTable(This) -> wxAcceleratorTable:wxAcceleratorTable() when This :: wxWindow().
Gets the accelerator table for this window.
See wxAcceleratorTable
.
-spec getBackgroundColour(This) -> wx:wx_colour4() when This :: wxWindow().
Returns the background colour of the window.
See: setBackgroundColour/2
, setForegroundColour/2
, getForegroundColour/1
-spec getBackgroundStyle(This) -> wx:wx_enum() when This :: wxWindow().
Returns the background style of the window.
See: setBackgroundColour/2
, getForegroundColour/1
, setBackgroundStyle/2
,
setTransparent/2
This functions returns the best acceptable minimal size for the window.
For example, for a static control, it will be the minimal size such that the
control label is not truncated. For windows containing subwindows (typically
wxPanel
), the size returned by this function will be the same as the size
the window would have had after calling fit/1
.
Override virtual DoGetBestSize()
(not implemented in wx) or, better, because
it's usually more convenient, DoGetBestClientSize()
(not implemented in wx)
when writing your own custom window class to change the value returned by this
public non-virtual method.
Notice that the best size respects the minimal and maximal size explicitly set
for the window, if any. So even if some window believes that it needs 200 pixels
horizontally, calling setMaxSize/2
with a width of 100 would ensure that
getBestSize/1
returns the width of at most 100 pixels.
-spec getCapture() -> wxWindow().
Returns the currently captured window.
See: hasCapture/1
, captureMouse/1
, releaseMouse/1
,
wxMouseCaptureLostEvent
, wxMouseCaptureChangedEvent
-spec getCaret(This) -> wxCaret:wxCaret() when This :: wxWindow().
Returns the caret() associated with the window.
Returns the character height for this window.
Returns the average character width for this window.
Returns a const reference to the list of the window's children.
wxWindowList
is a type-safe wxList-like class whose elements are of type
wxWindow*
.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec getContainingSizer(This) -> wxSizer:wxSizer() when This :: wxWindow().
Returns the sizer of which this window is a member, if any, otherwise NULL.
Returns the factor mapping logical pixels of this window to physical pixels.
This function can be used to portably determine the number of physical pixels in
a window of the given size, by multiplying the window size by the value returned
from it. I.e. it returns the factor converting window coordinates to "content
view" coordinates, where the view can be just a simple window displaying a
wxBitmap
or wxGLCanvas
or any other kind of window rendering arbitrary
"content" on screen.
For the platforms not doing any pixel mapping, i.e. where logical and physical
pixels are one and the same, this function always returns 1.0 and so using it
is, in principle, unnecessary and could be avoided by using preprocessor check
for wxHAVE_DPI_INDEPENDENT_PIXELS
not
being defined, however using this
function unconditionally under all platforms is usually simpler and so
preferable.
Note: Current behaviour of this function is compatible with wxWidgets 3.0, but
different from its behaviour in versions 3.1.0 to 3.1.3, where it returned the
same value as getDPIScaleFactor/1
. Please use the other function if you need
to use a scaling factor greater than 1.0 even for the platforms without
wxHAVE_DPI_INDEPENDENT_PIXELS
, such as wxMSW.
Since: 2.9.5
-spec getCursor(This) -> wxCursor:wxCursor() when This :: wxWindow().
Return the cursor associated with this window.
See: setCursor/2
Return the DPI of the display used by this window.
The returned value can be different for different windows on systems with support for per-monitor DPI values, such as Microsoft Windows 10.
If the DPI is not available, returns {Width,Height} object.
See: wxDisplay:getPPI/1
, wxDPIChangedEvent
(not implemented in wx)
Since: 3.1.3
Returns the ratio of the DPI used by this window to the standard DPI.
The returned value is 1 for standard DPI screens or 2 for "200% scaling" and,
unlike for getContentScaleFactor/1
, is the same under all platforms.
This factor should be used to increase the size of icons and similar windows whose best size is not based on text metrics when using DPI scaling.
E.g. the program may load a 32px bitmap if the content scale factor is 1.0 or 64px version of the same bitmap if it is 2.0 or bigger.
Notice that this method should not
be used for window sizes expressed in
pixels, as they are already scaled by this factor by the underlying toolkit
under some platforms. Use fromDIP/2
for anything window-related instead.
Since: 3.1.4
-spec getDropTarget(This) -> wx:wx_object() when This :: wxWindow().
Returns the associated drop target, which may be NULL.
See: setDropTarget/2
,
Overview dnd
Returns the extra style bits for the window.
-spec getFont(This) -> wxFont:wxFont() when This :: wxWindow().
Returns the font for this window.
See: setFont/2
-spec getForegroundColour(This) -> wx:wx_colour4() when This :: wxWindow().
Returns the foreground colour of the window.
Remark: The meaning of foreground colour varies according to the window class; it may be the text colour or other colour, or it may not be used at all.
See: setForegroundColour/2
, setBackgroundColour/2
, getBackgroundColour/1
Returns the grandparent of a window, or NULL if there isn't one.
Returns the platform-specific handle of the physical window.
Cast it to an appropriate handle, such as HWND
for Windows, Widget
for Motif
or GtkWidget
for GTK.
-spec getHelpText(This) -> unicode:charlist() when This :: wxWindow().
Gets the help text to be used as context-sensitive help for this window.
Note that the text is actually stored by the current wxHelpProvider
(not
implemented in wx) implementation, and not in the window object itself.
See: setHelpText/2
, GetHelpTextAtPoint()
(not implemented in wx),
wxHelpProvider
(not implemented in wx)
Returns the identifier of the window.
Remark: Each window has an integer identifier. If the application has not provided one (or the default wxID_ANY) a unique identifier with a negative value will be generated.
See: setId/2
,
Overview windowids
-spec getLabel(This) -> unicode:charlist() when This :: wxWindow().
Generic way of getting a label from any window, for identification purposes.
Remark: The interpretation of this function differs from class to class. For frames and dialogs, the value returned is the title. For buttons or static text controls, it is the button text. This function can be useful for meta-programs (such as testing tools or special-needs access programs) which need to identify windows by name.
Returns the maximum size of the window.
This is an indication to the sizer layout mechanism that this is the maximum
possible size as well as the upper bound on window's size settable using
setSize/6
.
See: GetMaxClientSize()
(not implemented in wx),
Overview windowsizing
Returns the minimum size of the window, an indication to the sizer layout mechanism that this is the minimum required size.
This method normally just returns the value set by setMinSize/2
, but it can be
overridden to do the calculation on demand.
See: GetMinClientSize()
(not implemented in wx),
Overview windowsizing
-spec getName(This) -> unicode:charlist() when This :: wxWindow().
Returns the window's name.
Remark: This name is not guaranteed to be unique; it is up to the programmer to
supply an appropriate name in the window constructor or via setName/2
.
See: setName/2
Returns the parent of the window, or NULL if there is no parent.
This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows.
See: getScreenPosition/1
-spec getRect(This) -> {X :: integer(), Y :: integer(), W :: integer(), H :: integer()} when This :: wxWindow().
Returns the position and size of the window as a {X,Y,W,H} object.
See: getScreenRect/1
Returns the window position in screen coordinates, whether the window is a child window or a top level one.
See: getPosition/1
-spec getScreenRect(This) -> {X :: integer(), Y :: integer(), W :: integer(), H :: integer()} when This :: wxWindow().
Returns the position and size of the window on the screen as a {X,Y,W,H} object.
See: getRect/1
-spec getScrollPos(This, Orientation) -> integer() when This :: wxWindow(), Orientation :: integer().
Returns the built-in scrollbar position.
See: setScrollbar/6
-spec getScrollRange(This, Orientation) -> integer() when This :: wxWindow(), Orientation :: integer().
Returns the built-in scrollbar range.
See: setScrollbar/6
-spec getScrollThumb(This, Orientation) -> integer() when This :: wxWindow(), Orientation :: integer().
Returns the built-in scrollbar thumb size.
See: setScrollbar/6
See the GetSize(int,int) overload for more info.
-spec getSizer(This) -> wxSizer:wxSizer() when This :: wxWindow().
Returns the sizer associated with the window by a previous call to setSizer/3
,
or NULL.
-spec getTextExtent(This, String, [Option]) -> Result when Result :: {W :: integer(), H :: integer(), Descent :: integer(), ExternalLeading :: integer()}, This :: wxWindow(), String :: unicode:chardata(), Option :: {theFont, wxFont:wxFont()}.
Gets the dimensions of the string as it would be drawn on the window with the currently selected font.
The text extent is returned in the w
and h
pointers.
Returns true if the window uses the system theme for drawing its background.
See: setThemeEnabled/2
-spec getToolTip(This) -> wxToolTip:wxToolTip() when This :: wxWindow().
Get the associated tooltip or NULL if none.
-spec getUpdateRegion(This) -> wxRegion:wxRegion() when This :: wxWindow().
Gets the dimensions of the string as it would be drawn on the window with the currently selected font.
Returns the region specifying which parts of the window have been damaged.
Should only be called within an wxPaintEvent
handler.
See: wxRegion
, wxRegionIterator
(not implemented in wx)
This gets the virtual size of the window in pixels.
By default it returns the client size of the window, but after a call to
setVirtualSize/3
it will return the size set with that method.
Gets the window style that was passed to the constructor or create/4
method.
GetWindowStyle()
(not implemented in wx) is another name for the same
function.
-spec getWindowVariant(This) -> wx:wx_enum() when This :: wxWindow().
Returns the value previously passed to setWindowVariant/2
.
Returns true if this window has the current mouse capture.
See: captureMouse/1
, releaseMouse/1
, wxMouseCaptureLostEvent
,
wxMouseCaptureChangedEvent
Returns true if this window currently has a scroll bar for this orientation.
This method may return false even when CanScroll()
(not implemented in wx) for
the same orientation returns true, but if CanScroll()
(not implemented in wx)
returns false, i.e. scrolling in this direction is not enabled at all,
hasScrollbar/2
always returns false as well.
Returns true if this window background is transparent (as, for example, for
wxStaticText
) and should show the parent window background.
This method is mostly used internally by the library itself and you normally shouldn't have to call it. You may, however, have to override it in your wxWindow-derived class to ensure that background is painted correctly.
Equivalent to calling show/2
(false).
-spec inheritAttributes(This) -> ok when This :: wxWindow().
This function is (or should be, in case of custom controls) called during window creation to intelligently set up the window visual attributes, that is the font and the foreground and background colours.
By "intelligently" the following is meant: by default, all windows use their own
GetClassDefaultAttributes()
(not implemented in wx) default attributes.
However if some of the parents attributes are explicitly (that is, using
setFont/2
and not setOwnFont/2
) changed and if the corresponding attribute
hadn't been explicitly set for this window itself, then this window takes the
same value as used by the parent. In addition, if the window overrides
shouldInheritColours/1
to return false, the colours will not be changed no
matter what and only the font might.
This rather complicated logic is necessary in order to accommodate the different usage scenarios. The most common one is when all default attributes are used and in this case, nothing should be inherited as in modern GUIs different controls use different fonts (and colours) than their siblings so they can't inherit the same value from the parent. However it was also deemed desirable to allow to simply change the attributes of all children at once by just changing the font or colour of their common parent, hence in this case we do inherit the parents attributes.
-spec initDialog(This) -> ok when This :: wxWindow().
Sends an wxEVT_INIT_DIALOG
event, whose handler usually transfers data to the
dialog via validators.
-spec invalidateBestSize(This) -> ok when This :: wxWindow().
Resets the cached best size value so it will be recalculated the next time it is needed.
See: cacheBestSize/2
Returns true if the window contents is double-buffered by the system, i.e. if any drawing done on the window is really done on a temporary backing surface and transferred to the screen all at once later.
See: wxBufferedDC
Returns true if the window is enabled, i.e. if it accepts user input, false otherwise.
Notice that this method can return false even if this window itself hadn't been
explicitly disabled when one of its parent windows is disabled. To get the
intrinsic status of this window, use IsThisEnabled()
(not implemented in wx)
See: enable/2
-spec isExposed(This, Pt) -> boolean() when This :: wxWindow(), Pt :: {X :: integer(), Y :: integer()}; (This, Rect) -> boolean() when This :: wxWindow(), Rect :: {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns true if the given point or rectangle area has been exposed since the last repaint.
Call this in an paint event handler to optimize redrawing by only redrawing those areas, which have been exposed.
-spec isExposed(This, X, Y, W, H) -> boolean() when This :: wxWindow(), X :: integer(), Y :: integer(), W :: integer(), H :: integer().
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns true if the window is currently frozen by a call to freeze/1
.
Returns true if the window is retained, false otherwise.
Remark: Retained windows are only available on X platforms.
Returns true if the window is shown, false if it has been hidden.
See: isShownOnScreen/1
Returns true if the window is physically visible on the screen, i.e. it is shown and all its parents up to the toplevel window are shown as well.
See: isShown/1
Returns true if the given window is a top-level one.
Currently all frames and dialogs are considered to be top-level windows (even if they have a parent window).
Lays out the children of this window using the associated sizer.
If a sizer hadn't been associated with this window (see setSizer/3
), this
function doesn't do anything, unless this is a top level window (see
layout/1
).
Note that this method is called automatically when the window size changes if it
has the associated sizer (or if setAutoLayout/2
with true argument had been
explicitly called), ensuring that it is always laid out correctly.
Return: Always returns true, the return value is not useful.
Same as scrollLines/2
(1).
Same as scrollLines/2
(-1).
-spec lower(This) -> ok when This :: wxWindow().
Lowers the window to the bottom of the window hierarchy (Z-order).
Remark: This function only works for wxTopLevelWindow-derived classes.
See: raise/1
-spec move(This, X, Y) -> ok when This :: wxWindow(), X :: integer(), Y :: integer(); (This, Pt, [Option]) -> ok when This :: wxWindow(), Pt :: {X :: integer(), Y :: integer()}, Option :: {flags, integer()}.
Moves the window to the given position.
Remark: Implementations of setSize/6
can also implicitly implement the
move/4
function, which is defined in the base wxWindow
class as the call:
See: setSize/6
-spec move(This, X, Y, [Option]) -> ok when This :: wxWindow(), X :: integer(), Y :: integer(), Option :: {flags, integer()}.
Moves the window to the given position.
Remark: Implementations of SetSize can also implicitly implement the move/4
function, which is defined in the base wxWindow
class as the call:
See: setSize/6
Moves this window in the tab navigation order after the specified win
.
This means that when the user presses TAB
key on that other window, the focus
switches to this window.
Default tab order is the same as creation order, this function and
moveBeforeInTabOrder/2
allow to change it after creating all the windows.
Same as moveAfterInTabOrder/2
except that it inserts this window just before
win
instead of putting it right after it.
-spec new() -> wxWindow().
Default constructor.
-spec new(Parent, Id, [Option]) -> wxWindow() when Parent :: wxWindow(), Id :: integer(), Option :: {pos, {X :: integer(), Y :: integer()}} | {size, {W :: integer(), H :: integer()}} | {style, integer()}.
Constructs a window, which can be a child of a frame, dialog or any other non-control window.
Same as scrollPages/2
(1).
Same as scrollPages/2
(-1).
-spec popupMenu(This, Menu) -> boolean() when This :: wxWindow(), Menu :: wxMenu:wxMenu().
-spec popupMenu(This, Menu, [Option]) -> boolean() when This :: wxWindow(), Menu :: wxMenu:wxMenu(), Option :: {pos, {X :: integer(), Y :: integer()}}.
Pops up the given menu at the specified coordinates, relative to this window, and returns control when the user has dismissed the menu.
If a menu item is selected, the corresponding menu event is generated and will be processed as usual. If coordinates are not specified, the current mouse cursor position is used.
menu
is the menu to pop up.
The position where the menu will appear can be specified either as a {X,Y}
pos
or by two integers (x
and y
).
Note that this function switches focus to this window before showing the menu.
Remark: Just before the menu is popped up, wxMenu::UpdateUI
(not implemented
in wx) is called to ensure that the menu items are in the correct state. The
menu does not get deleted by the window. It is recommended to not explicitly
specify coordinates when calling PopupMenu in response to mouse click, because
some of the ports (namely, wxGTK) can do a better job of positioning the menu in
that case.
See: wxMenu
-spec popupMenu(This, Menu, X, Y) -> boolean() when This :: wxWindow(), Menu :: wxMenu:wxMenu(), X :: integer(), Y :: integer().
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec raise(This) -> ok when This :: wxWindow().
Raises the window to the top of the window hierarchy (Z-order).
Notice that this function only requests the window manager to raise this window to the top of Z-order. Depending on its configuration, the window manager may raise the window, not do it at all or indicate that a window requested to be raised in some other way, e.g. by flashing its icon if it is minimized.
Remark: This function only works for wxTopLevelWindow-derived classes.
See: lower/1
-spec refresh(This) -> ok when This :: wxWindow().
-spec refresh(This, [Option]) -> ok when This :: wxWindow(), Option :: {eraseBackground, boolean()} | {rect, {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}}.
Causes this window, and all of its children recursively (except under wxGTK1 where this is not implemented), to be repainted.
Note that repainting doesn't happen immediately but only during the next event
loop iteration, if you need to update the window immediately you should use
update/1
instead.
See: refreshRect/3
-spec refreshRect(This, Rect, [Option]) -> ok when This :: wxWindow(), Rect :: {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}, Option :: {eraseBackground, boolean()}.
Redraws the contents of the given rectangle: only the area inside it will be repainted.
This is the same as refresh/2
but has a nicer syntax as it can be called with
a temporary {X,Y,W,H} object as argument like this
RefreshRect(wxRect(x, y, w, h))
.
-spec releaseMouse(This) -> ok when This :: wxWindow().
Releases mouse input captured with captureMouse/1
.
See: captureMouse/1
, hasCapture/1
, releaseMouse/1
,
wxMouseCaptureLostEvent
, wxMouseCaptureChangedEvent
Removes a child window.
This is called automatically by window deletion functions so should not be required by the application programmer. Notice that this function is mostly internal to wxWidgets and shouldn't be called by the user code.
Reparents the window, i.e. the window will be removed from its current parent window (e.g.
a non-standard toolbar in a wxFrame
) and then re-inserted into another.
Notice that currently you need to explicitly call wxBookCtrlBase:removePage/2
before reparenting a notebook page.
Converts from screen to client window coordinates.
-spec screenToClient(This, Pt) -> {X :: integer(), Y :: integer()} when This :: wxWindow(), Pt :: {X :: integer(), Y :: integer()}.
Converts from screen to client window coordinates.
Scrolls the window by the given number of lines down (if lines
is positive) or
up.
Return: Returns true if the window was scrolled, false if it was already on top/bottom and nothing was done.
Remark: This function is currently only implemented under MSW and wxTextCtrl
under wxGTK (it also works for wxScrolled
(not implemented in wx) classes
under all platforms).
See: scrollPages/2
Scrolls the window by the given number of pages down (if pages
is positive) or
up.
Return: Returns true if the window was scrolled, false if it was already on top/bottom and nothing was done.
Remark: This function is currently only implemented under MSW and wxGTK.
See: scrollLines/2
-spec scrollWindow(This, Dx, Dy, [Option]) -> ok when This :: wxWindow(), Dx :: integer(), Dy :: integer(), Option :: {rect, {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}}.
Physically scrolls the pixels in the window and move child windows accordingly.
Remark: Note that you can often use wxScrolled
(not implemented in wx) instead
of using this function directly.
-spec setAcceleratorTable(This, Accel) -> ok when This :: wxWindow(), Accel :: wxAcceleratorTable:wxAcceleratorTable().
Sets the accelerator table for this window.
See wxAcceleratorTable
.
Determines whether the layout/1
function will be called automatically when the
window is resized.
This method is called implicitly by setSizer/3
but if you use
SetConstraints()
(not implemented in wx) you should call it manually or
otherwise the window layout won't be correctly updated when its size changes.
See: setSizer/3
, SetConstraints()
(not implemented in wx)
-spec setBackgroundColour(This, Colour) -> boolean() when This :: wxWindow(), Colour :: wx:wx_colour().
Sets the background colour of the window.
Notice that as with setForegroundColour/2
, setting the background colour of a
native control may not affect the entire control and could be not supported at
all depending on the control and platform.
Please see inheritAttributes/1
for explanation of the difference between this
method and setOwnBackgroundColour/2
.
Remark: The background colour is usually painted by the default wxEraseEvent
event handler function under Windows and automatically under GTK. Note that
setting the background colour does not cause an immediate refresh, so you may
wish to call clearBackground/1
or refresh/2
after calling this function.
Using this function will disable attempts to use themes for this window, if the
system supports them. Use with care since usually the themes represent the
appearance chosen by the user to be used for all applications on the system.
Return: true if the colour was really changed, false if it was already set to this colour and nothing was done.
See: getBackgroundColour/1
, setForegroundColour/2
, getForegroundColour/1
,
clearBackground/1
, refresh/2
, wxEraseEvent
, wxSystemSettings
-spec setBackgroundStyle(This, Style) -> boolean() when This :: wxWindow(), Style :: wx:wx_enum().
Sets the background style of the window.
The default background style is wxBG_STYLE_ERASE
which indicates that the
window background may be erased in EVT_ERASE_BACKGROUND
handler. This is a
safe, compatibility default; however you may want to change it to
wxBG_STYLE_SYSTEM
if you don't define any erase background event handlers at
all, to avoid unnecessary generation of erase background events and always let
system erase the background. And you should change the background style to
wxBG_STYLE_PAINT
if you define an EVT_PAINT
handler which completely
overwrites the window background as in this case erasing it previously, either
in EVT_ERASE_BACKGROUND
handler or in the system default handler, would result
in flicker as the background pixels will be repainted twice every time the
window is redrawn. Do ensure that the background is entirely erased by your
EVT_PAINT
handler in this case however as otherwise garbage may be left on
screen.
Notice that in previous versions of wxWidgets a common way to work around the
above mentioned flickering problem was to define an empty EVT_ERASE_BACKGROUND
handler. Setting background style to wxBG_STYLE_PAINT
is a simpler and more
efficient solution to the same problem.
Under wxGTK and wxOSX, you can use ?wxBG_STYLE_TRANSPARENT to obtain full
transparency of the window background. Note that wxGTK supports this only since
GTK 2.12 with a compositing manager enabled, call
IsTransparentBackgroundSupported()
(not implemented in wx) to check whether
this is the case.
Also, in order for SetBackgroundStyle(wxBG_STYLE_TRANSPARENT)
to work, it must
be called before create/4
. If you're using your own wxWindow-derived class you
should write your code in the following way:
See: setBackgroundColour/2
, getForegroundColour/1
, setTransparent/2
,
IsTransparentBackgroundSupported()
(not implemented in wx)
-spec setCaret(This, Caret) -> ok when This :: wxWindow(), Caret :: wxCaret:wxCaret().
Sets the caret() associated with the window.
-spec setClientSize(This, Size) -> ok when This :: wxWindow(), Size :: {W :: integer(), H :: integer()}; (This, Rect) -> ok when This :: wxWindow(), Rect :: {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec setClientSize(This, Width, Height) -> ok when This :: wxWindow(), Width :: integer(), Height :: integer().
This sets the size of the window client area in pixels.
Using this function to size a window tends to be more device-independent than
setSize/6
, since the application need not worry about what dimensions the
border or title bar have when trying to fit the window around panel items, for
example.
-spec setContainingSizer(This, Sizer) -> ok when This :: wxWindow(), Sizer :: wxSizer:wxSizer().
Used by wxSizer
internally to notify the window about being managed by the
given sizer.
This method should not be called from outside the library, unless you're implementing a custom sizer class - and in the latter case you must call this method with the pointer to the sizer itself whenever a window is added to it and with NULL argument when the window is removed from it.
-spec setCursor(This, Cursor) -> boolean() when This :: wxWindow(), Cursor :: wxCursor:wxCursor().
Sets the window's cursor.
Notice that the window cursor also sets it for the children of the window implicitly.
The cursor
may be wxNullCursor
in which case the window cursor will be reset
back to default.
See: wx_misc:setCursor/1
, wxCursor
Turn on or off double buffering of the window if the system supports it.
-spec setDropTarget(This, Target) -> ok when This :: wxWindow(), Target :: wx:wx_object().
Associates a drop target with this window.
If the window already has a drop target, it is deleted.
See: getDropTarget/1
,
Overview dnd
Sets the extra style bits for the window.
The currently defined extra style bits are reported in the class description.
-spec setFocus(This) -> ok when This :: wxWindow().
This sets the window to receive keyboard input.
See: HasFocus()
(not implemented in wx), wxFocusEvent
, setFocus/1
,
wxPanel:setFocusIgnoringChildren/1
-spec setFocusFromKbd(This) -> ok when This :: wxWindow().
This function is called by wxWidgets keyboard navigation code when the user
gives the focus to this window from keyboard (e.g. using TAB
key).
By default this method simply calls setFocus/1
but can be overridden to do
something in addition to this in the derived classes.
-spec setFont(This, Font) -> boolean() when This :: wxWindow(), Font :: wxFont:wxFont().
Sets the font for this window.
This function should not be called for the parent window if you don't want its
font to be inherited by its children, use setOwnFont/2
instead in this case
and see inheritAttributes/1
for more explanations.
Please notice that the given font is not automatically used for wxPaintDC
objects associated with this window, you need to call wxDC:setFont/2
too.
However this font is used by any standard controls for drawing their text as
well as by getTextExtent/3
.
Return: true if the font was really changed, false if it was already set to this font and nothing was done.
See: getFont/1
, inheritAttributes/1
-spec setForegroundColour(This, Colour) -> boolean() when This :: wxWindow(), Colour :: wx:wx_colour().
Sets the foreground colour of the window.
The meaning of foreground colour varies according to the window class; it may be the text colour or other colour, or it may not be used at all. Additionally, not all native controls support changing their foreground colour so this method may change their colour only partially or even not at all.
Please see inheritAttributes/1
for explanation of the difference between this
method and setOwnForegroundColour/2
.
Return: true if the colour was really changed, false if it was already set to this colour and nothing was done.
See: getForegroundColour/1
, setBackgroundColour/2
, getBackgroundColour/1
,
shouldInheritColours/1
-spec setHelpText(This, HelpText) -> ok when This :: wxWindow(), HelpText :: unicode:chardata().
Sets the help text to be used as context-sensitive help for this window.
Note that the text is actually stored by the current wxHelpProvider
(not
implemented in wx) implementation, and not in the window object itself.
See: getHelpText/1
, wxHelpProvider::AddHelp()
(not implemented in wx)
Sets the identifier of the window.
Remark: Each window has an integer identifier. If the application has not provided one, an identifier will be generated. Normally, the identifier should be provided on creation and should not be modified subsequently.
See: getId/1
,
Overview windowids
-spec setLabel(This, Label) -> ok when This :: wxWindow(), Label :: unicode:chardata().
Sets the window's label.
See: getLabel/1
-spec setMaxSize(This, Size) -> ok when This :: wxWindow(), Size :: {W :: integer(), H :: integer()}.
Sets the maximum size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size.
See: SetMaxClientSize()
(not implemented in wx),
Overview windowsizing
-spec setMinSize(This, Size) -> ok when This :: wxWindow(), Size :: {W :: integer(), H :: integer()}.
Sets the minimum size of the window, to indicate to the sizer layout mechanism that this is the minimum required size.
You may need to call this if you change the window size after construction and before adding to its parent sizer.
Notice that calling this method doesn't prevent the program from making the
window explicitly smaller than the specified size by calling setSize/6
, it
just ensures that it won't become smaller than this size during the automatic
layout.
See: SetMinClientSize()
(not implemented in wx),
Overview windowsizing
-spec setName(This, Name) -> ok when This :: wxWindow(), Name :: unicode:chardata().
Sets the window's name.
See: getName/1
-spec setOwnBackgroundColour(This, Colour) -> ok when This :: wxWindow(), Colour :: wx:wx_colour().
Sets the background colour of the window but prevents it from being inherited by the children of this window.
-spec setOwnFont(This, Font) -> ok when This :: wxWindow(), Font :: wxFont:wxFont().
Sets the font of the window but prevents it from being inherited by the children of this window.
See: setFont/2
, inheritAttributes/1
-spec setOwnForegroundColour(This, Colour) -> ok when This :: wxWindow(), Colour :: wx:wx_colour().
Sets the foreground colour of the window but prevents it from being inherited by the children of this window.
-spec setPalette(This, Pal) -> ok when This :: wxWindow(), Pal :: wxPalette:wxPalette().
Deprecated: use wxDC:setPalette/2
instead.
-spec setScrollbar(This, Orientation, Position, ThumbSize, Range, [Option]) -> ok when This :: wxWindow(), Orientation :: integer(), Position :: integer(), ThumbSize :: integer(), Range :: integer(), Option :: {refresh, boolean()}.
Sets the scrollbar properties of a built-in scrollbar.
Remark: Let's say you wish to display 50 lines of text, using the same font. The
window is sized so that you can only see 16 lines at a time. You would use: Note
that with the window at this size, the thumb position can never go above 50
minus 16, or 34. You can determine how many lines are currently visible by
dividing the current view size by the character height in pixels. When defining
your own scrollbar behaviour, you will always need to recalculate the scrollbar
settings when the window size changes. You could therefore put your scrollbar
calculations and SetScrollbar call into a function named AdjustScrollbars, which
can be called initially and also from your wxSizeEvent
handler function.
See:
Overview scrolling,
wxScrollBar
, wxScrolled
(not implemented in wx), wxScrollWinEvent
-spec setScrollPos(This, Orientation, Pos, [Option]) -> ok when This :: wxWindow(), Orientation :: integer(), Pos :: integer(), Option :: {refresh, boolean()}.
Sets the position of one of the built-in scrollbars.
Remark: This function does not directly affect the contents of the window: it is up to the application to take note of scrollbar attributes and redraw contents accordingly.
See: setScrollbar/6
, getScrollPos/2
, getScrollThumb/2
, wxScrollBar
,
wxScrolled
(not implemented in wx)
-spec setSize(This, Rect) -> ok when This :: wxWindow(), Rect :: {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}; (This, Size) -> ok when This :: wxWindow(), Size :: {W :: integer(), H :: integer()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec setSize(This, Width, Height) -> ok when This :: wxWindow(), Width :: integer(), Height :: integer(); (This, Rect, [Option]) -> ok when This :: wxWindow(), Rect :: {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}, Option :: {sizeFlags, integer()}.
Sets the size of the window in pixels.
The size is specified using a {X,Y,W,H}, {Width,Height} or by a couple of
int
objects.
Remark: This form must be used with non-default width and height values.
See: move/4
,
Overview windowsizing
-spec setSize(This, X, Y, Width, Height, [Option]) -> ok when This :: wxWindow(), X :: integer(), Y :: integer(), Width :: integer(), Height :: integer(), Option :: {sizeFlags, integer()}.
Sets the size of the window in pixels.
Remark: This overload sets the position and optionally size, of the window. Parameters may be wxDefaultCoord to indicate either that a default should be supplied by wxWidgets, or that the current value of the dimension should be used.
See: move/4
,
Overview windowsizing
-spec setSizeHints(This, MinW, MinH) -> ok when This :: wxWindow(), MinW :: integer(), MinH :: integer(); (This, MinSize, [Option]) -> ok when This :: wxWindow(), MinSize :: {W :: integer(), H :: integer()}, Option :: {maxSize, {W :: integer(), H :: integer()}} | {incSize, {W :: integer(), H :: integer()}}.
Use of this function for windows which are not toplevel windows (such as
wxDialog
or wxFrame
) is discouraged.
Please use setMinSize/2
and setMaxSize/2
instead.
-spec setSizeHints(This, MinW, MinH, [Option]) -> ok when This :: wxWindow(), MinW :: integer(), MinH :: integer(), Option :: {maxW, integer()} | {maxH, integer()} | {incW, integer()} | {incH, integer()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec setSizer(This, Sizer) -> ok when This :: wxWindow(), Sizer :: wxSizer:wxSizer().
-spec setSizer(This, Sizer, [Option]) -> ok when This :: wxWindow(), Sizer :: wxSizer:wxSizer(), Option :: {deleteOld, boolean()}.
Sets the window to have the given layout sizer.
The window will then own the object, and will take care of its deletion. If an
existing layout constraints object is already owned by the window, it will be
deleted if the deleteOld
parameter is true.
Note that this function will also call setAutoLayout/2
implicitly with true
parameter if the sizer
is non-NULL and false otherwise so that the sizer will
be effectively used to layout the window children whenever it is resized.
Remark: SetSizer enables and disables Layout automatically.
-spec setSizerAndFit(This, Sizer) -> ok when This :: wxWindow(), Sizer :: wxSizer:wxSizer().
-spec setSizerAndFit(This, Sizer, [Option]) -> ok when This :: wxWindow(), Sizer :: wxSizer:wxSizer(), Option :: {deleteOld, boolean()}.
Associate the sizer with the window and set the window size and minimal size accordingly.
This method calls setSizer/3
and then wxSizer:setSizeHints/2
which sets the
initial window size to the size needed to accommodate all sizer elements and
sets the minimal size to the same size, this preventing the user from resizing
this window to be less than this minimal size (if it's a top-level window which
can be directly resized by the user).
This function tells a window if it should use the system's "theme" code to draw the windows' background instead of its own background drawing code.
This does not always have any effect since the underlying platform obviously needs to support the notion of themes in user defined windows. One such platform is GTK+ where windows can have (very colourful) backgrounds defined by a user's selected theme.
Dialogs, notebook pages and the status bar have this flag set to true by default so that the default look and feel is simulated best.
See: getThemeEnabled/1
-spec setToolTip(This, TipString) -> ok when This :: wxWindow(), TipString :: unicode:chardata(); (This, Tip) -> ok when This :: wxWindow(), Tip :: wxToolTip:wxToolTip().
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Set the transparency of the window.
If the system supports transparent windows, returns true, otherwise returns
false and the window remains fully opaque. See also canSetTransparent/1
.
The parameter alpha
is in the range 0..255 where 0 corresponds to a fully
transparent window and 255 to the fully opaque one. The constants
wxIMAGE_ALPHA_TRANSPARENT
and wxIMAGE_ALPHA_OPAQUE
can be used.
-spec setVirtualSize(This, Size) -> ok when This :: wxWindow(), Size :: {W :: integer(), H :: integer()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
-spec setVirtualSize(This, Width, Height) -> ok when This :: wxWindow(), Width :: integer(), Height :: integer().
Sets the virtual size of the window in pixels.
See setWindowStyleFlag/2
for more info.
Sets the style of the window.
Please note that some styles cannot be changed after the window creation and
that refresh/2
might need to be called after changing the others for the
change to take place immediately.
See Window styles for more information about flags.
See: getWindowStyleFlag/1
-spec setWindowVariant(This, Variant) -> ok when This :: wxWindow(), Variant :: wx:wx_enum().
Chooses a different variant of the window display to use.
Window variants currently just differ in size, as can be seen from ?wxWindowVariant documentation. Under all platforms but macOS, this function does nothing more than change the font used by the window. However under macOS it is implemented natively and selects the appropriate variant of the native widget, which has better appearance than just scaled down or up version of the normal variant, so it should be preferred to directly tweaking the font size.
By default the controls naturally use the normal variant.
Return true from here to allow the colours of this window to be changed by
inheritAttributes/1
.
Returning false forbids inheriting them from the parent window.
The base class version returns false, but this method is overridden in
wxControl
where it returns true.
Shows or hides the window.
You may need to call raise/1
for a top level window if you want to bring it to
top, although this is not needed if show/2
is called immediately after the
frame creation.
Notice that the default state of newly created top level windows is hidden (to
allow you to create their contents without flicker) unlike for all the other,
not derived from wxTopLevelWindow
, windows that are by default created in
the shown state.
Return: true if the window has been shown or hidden or false if nothing was done because it already was in the requested state.
See: isShown/1
, hide/1
, wxRadioBox:show/3
, wxShowEvent
-spec thaw(This) -> ok when This :: wxWindow().
Re-enables window updating after a previous call to freeze/1
.
To really thaw the control, it must be called exactly the same number of times
as freeze/1
.
If the window has any children, they are recursively thawed too.
See: wxWindowUpdateLocker
(not implemented in wx), freeze/1
, isFrozen/1
-spec toDIP(D, W) -> integer() when D :: integer(), W :: wxWindow(); (Sz, W) -> {W :: integer(), H :: integer()} when Sz :: {W :: integer(), H :: integer()}, W :: wxWindow(); (This, D) -> integer() when This :: wxWindow(), D :: integer(); (This, Sz) -> {W :: integer(), H :: integer()} when This :: wxWindow(), Sz :: {W :: integer(), H :: integer()}.
Convert pixel values of the current toolkit to DPI-independent pixel values.
A DPI-independent pixel is just a pixel at the standard 96 DPI resolution. To
keep the same physical size at higher resolution, the physical pixel value must
be scaled by getDPIScaleFactor/1
but this scaling may be already done by the
underlying toolkit (GTK+, Cocoa, ...) automatically. This method performs the
conversion only if it is not already done by the lower level toolkit, For
example, you may want to use this to store window sizes and positions so that
they can be re-used regardless of the display DPI:
Also note that if either component of sz
has the special value of -1, it is
returned unchanged independently of the current DPI, to preserve the special
value of -1 in wxWidgets API (it is often used to mean "unspecified").
Since: 3.1.0
Transfers values from child controls to data areas specified by their validators.
Returns false if a transfer failed.
Notice that this also calls transferDataFromWindow/1
for all children
recursively.
See: transferDataToWindow/1
, wxValidator
(not implemented in wx),
validate/1
Transfers values to child controls from data areas specified by their validators.
Notice that this also calls transferDataToWindow/1
for all children
recursively.
Return: Returns false if a transfer failed.
See: transferDataFromWindow/1
, wxValidator
(not implemented in wx),
validate/1
-spec update(This) -> ok when This :: wxWindow().
Calling this method immediately repaints the invalidated area of the window and all of its children recursively (this normally only happens when the flow of control returns to the event loop).
Notice that this function doesn't invalidate any area of the window so nothing
happens if nothing has been invalidated (i.e. marked as requiring a redraw). Use
refresh/2
first if you want to immediately redraw the window unconditionally.
-spec updateWindowUI(This) -> ok when This :: wxWindow().
This function sends one or more wxUpdateUIEvent
to the window.
The particular implementation depends on the window; for example a wxToolBar
will send an update UI event for each toolbar button, and a wxFrame
will
send an update UI event for each menubar menu item.
You can call this function from your application to ensure that your UI is
up-to-date at this point (as far as your wxUpdateUIEvent
handlers are
concerned). This may be necessary if you have called wxUpdateUIEvent:setMode/1
or wxUpdateUIEvent:setUpdateInterval/1
to limit the overhead that wxWidgets
incurs by sending update UI events in idle time. flags
should be a bitlist of
one or more of the ?wxUpdateUI enumeration.
If you are calling this function from an OnInternalIdle or OnIdle function, make sure you pass the wxUPDATE_UI_FROMIDLE flag, since this tells the window to only update the UI elements that need to be updated in idle time. Some windows update their elements only when necessary, for example when a menu is about to be shown. The following is an example of how to call UpdateWindowUI from an idle function.
See: wxUpdateUIEvent
, DoUpdateWindowUI()
(not implemented in wx),
OnInternalIdle()
(not implemented in wx)
Validates the current values of the child controls using their validators.
Notice that this also calls validate/1
for all children recursively.
Return: Returns false if any of the validations failed.
See: transferDataFromWindow/1
, transferDataToWindow/1
, wxValidator
(not
implemented in wx)
Moves the pointer to the given position on the window.
Note: Apple Human Interface Guidelines forbid moving the mouse cursor programmatically so you should avoid using this function in Mac applications (and probably avoid using it under the other platforms without good reason as well).