[erlang-questions] game engines?

Miles Fidelman <>
Sun Sep 18 04:11:51 CEST 2016


Hi Folks,

I'm curious, has anybody written an Erlang-based game engine that 
implements a process per game entity?

I've been been finding various examples of Erlang being used to manage 
user sessions, and other aspects of MMORPGs - but nothing that simply 
does the obvious - treating each object, player, etc. as an Erlang process.

Am I missing something?

Thanks,

Miles Fidelman


-- 
In theory, there is no difference between theory and practice.
In practice, there is.  .... Yogi Berra



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