[erlang-bugs] inline & inline_effort
Anthony Ramine
n.oxyde@REDACTED
Mon Sep 9 10:54:51 CEST 2013
Hey don't remove Core transforms, I use them :p
https://github.com/nox/shippai
--
Anthony Ramine
Le 9 sept. 2013 à 10:42, Björn-Egil Dahlberg <egil@REDACTED> a écrit :
> On 2013-09-09 08:56, Anthony Ramine wrote:
>> Hi Tony,
>>
>> Btw for low-level transformations, you should rather make a Core Erlang transform, it is way easier to reason about.
> +1, do it in core erlang
>
> or wait that's a novel idea, perhaps we should remove it .. =)
>
> // Björn-Egil
>
>
>>
>> Regards,
>>
>> Le 8 sept. 2013 à 22:55, Tony Rogvall a écrit :
>>
>>> Hi!
>>>
>>> I dont know who is working on the cerl_inline functionality but it is really intriguing !
>>> I have found some problems doing experiments with (undocumented) compile attributes
>>> inline_effort and inline_unroll. No No No do not remove them!!!! They just needs to be
>>> tested and reworked a bit :-)
>>>
>>> I am working on a module inline parse transform that I need for speed things up a bit,
>>> specially on modules that I think will not change so much over time (think lists module)
>>> Also, hipe compile on top of this tends to do marvelous things with performance :-)
>>>
>>> Any way here is a module that when compiled, first of all warns about some strange things
>>> and then generates some "interesting" code.
>>>
>>> I guess the ones working on this will see what is the problem. And please do NOT remove
>>> functionality just because I found it, improve it. I need it :-)
>>>
>>> Thanks
>>>
>>>
>>> /Tony
>>>
>>>
>>>
>>> -module(example3i).
>>>
>>> -export([run/1]).
>>>
>>> -compile(inline).
>>> -compile({inline_size, 500}). %% default=24
>>> -compile({inline_effort, 500}). %% default=150
>>> %% -compile({inline_unroll, 1}). %% default=1
>>> -compile({verbose,true}).
>>>
>>> run(V) when is_float(V) ->
>>> B = vec3f_new(4,5,6),
>>> C = vec3f_new(7,8,9),
>>> vec3f_multiply(V,vec3f_add(B,C)).
>>>
>>> -define(is_vecA, is_float(A1), is_float(A2), is_float(A3)).
>>> -define(is_vecB, is_float(B1), is_float(B2), is_float(B3)).
>>>
>>> vec3f_new(X,Y,Z) when is_number(X), is_number(Y), is_number(Z) ->
>>> {float(X),float(Y),float(Z)}.
>>>
>>> vec3f_add({A1,A2,A3},{B1,B2,B3}) when ?is_vecA, ?is_vecB ->
>>> {A1+B1,A2+B2,A3+B3}.
>>>
>>> vec3f_multiply({A1,A2,A3},{B1,B2,B3}) when ?is_vecA, ?is_vecB ->
>>> {A1*B1,A2*B2,A3*B3};
>>> vec3f_multiply(A, {B1,B2,B3}) when is_float(A), ?is_vecB ->
>>> {A*B1,A*B2,A*B3};
>>> vec3f_multiply({A1,A2,A3}, B) when is_float(B), ?is_vecA ->
>>> {A1*B,A2*B,A3*B}.
>>>
>>>
>>> _______________________________________________
>>> erlang-bugs mailing list
>>> erlang-bugs@REDACTED
>>> http://erlang.org/mailman/listinfo/erlang-bugs
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