[erlang-questions] Unity and Erlang

Son Tran-Nguyen esente@REDACTED
Thu Feb 5 01:40:21 CET 2015


Hi Ivan,

I would think that the people who work with Erlang in a day by day basic
would not care about C# as much as you, so Unity is not really an interest
in them.

But as far as I am aware, there is Piko server and its Unityspark Suite (
http://developer.muchdifferent.com/unitypark/uGameDB/architecture) that
provides commercial option for Unity.

As for personal project, there is this attempt:
https://github.com/jordillonch/eggs_unity3d

As much as I love making game server in Erlang, Unity is still not a great
option for me when it comes to the web platform. I'd just make a web based
game if I need to.

Sincerely,


Son Tran-Nguyen
@sntran

On Sat, Jan 31, 2015 at 11:52 AM, Ivan Carmenates Garcia <
ivan@REDACTED> wrote:

> Hi guys, it is nice to be back, to this emailing list,
>
> I was wondering about an idea, what about a framework to communicate Unity
> and Erlang. In the past two or three years, I was posting about a framework
> I made, called EVO Extended Visual Otp, which integrated a way to connect
> C# and Erlang, very simple and powerful, but unfortunately nobody liked C#
> by those days, and I abandoned the project working fine. Now you cannot
> imagine my joy when I found out about Unity, I never though that something
> like it were even possible to exists, I always dreamed with making games,
> and game servers, that why I learned Erlang in the first place, but didn't
> knew that game engines with that power even exist!, then I found unity by
> accident, and was awesome when I figure out that you can program in it with
> C#, my another beloved language, was like a dream came true.
>
> Now I decided that I want to make EVO for Unity, since I love also Unity
> and I'm learn it full, but rebuilding it from scratch since in the old one,
> I use otp.net for internal connection between both languages, but now I
> want to make it simpler and using pure tcp socket connections to build the
> nice EVO layers on top. So I will appreciate any help regard any ways of
> low level connections between this two nice languages.
>
> I saw this
> https://coderwall.com/p/gvderg/connecting-unity3d-to-an-erlang-game-server
>
> and I like, but an extra advice would be appreciated.
>
>
> Best regards,
> Ivan.
>
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>
>
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