[erlang-questions] Selective receive issue

Grasl Christoph C.Grasl@REDACTED
Tue Aug 5 15:43:53 CEST 2008


Hi again! 

So why not use a second loop in the processInput/2 - funcction and 
return a state-change to the original loop if desired?

loop(State) ->
   receive
       activate ->  
          NewState = replaceVariable(State, {active, true}),
          loop(NewState);
       deactivate ->
          NewState = replaceVariable(State, {active, false}),
          loop(NewState);
       {input, Data} ->
          case getValue(State, active) of
             false ->
                loop(State);
             true ->
               case processInput(Data) of 
                   {false, Reason} ->
                      exit(Reason); %% so u know when computation is corrupted
                   {true, NewState} ->
               loop(NewState)
          end;
      AnyMessage ->
          case getValue(State, active) of
             false ->
                loop(State);
             true ->
               %% now storing the msg in the loop's state:
               NewState = replaceVariable(State, {pending, AnyMessage}),
               loop(State)
          end
      after 2300 ->    
         timeOutRoutine(),
         loop()
   end.

processInput(Data) -> 
   case whereis(secondLoop) of 
      undefined -> 
         Pid = spawn(secondLoop, secondLoop, [Data, self()]), 
	 register(secondLoop, Pid); 
      _Pid ->
	 void
   end, 
   receive
      {processed, NewState} -> 
         {true, NewState}
      {false, Reason} -> 
         {false, Reason}
      after 2300 -> 
         {false, timeout_occured}
   end.

secondLoop(Data, From) ->
   receive 
      Pattern1 -> 
         NewState = processDataAccordingToPattern(Data, Pattern1),
         From ! {processed, NewState};
      PatternN -> 
         NewState = processDataAccordingToPattern(Data, PatternN),
         From ! {processed, NewState}
      after 2300 ->
         timeOutRoutine(),
         From ! {false, timeout_occured}
   end.


While the processDataAccordingToPattern-functions return the NewState for the original loop (if desired)

In case i missunderstood the requirements of the loop-functionalities and your initial question was left unanswered 
your are welcome to explain your exact specifications and the process-topology in detail.

Best regards,

Christoph Grasl
Embedded Software Entwickler

KEYTRONIX
Gesellschaft für industrielle Elektronik und Informationstechnologie mbH

Ungargasse 64-66/1/109
A-1030 WIEN

E-Mail: c.grasl@REDACTED
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