View Source Supervisor Behaviour
This section should be read with the supervisor
manual page in STDLIB, where
all details about the supervisor behaviour is given.
Supervision Principles
A supervisor is responsible for starting, stopping, and monitoring its child processes. The basic idea of a supervisor is that it is to keep its child processes alive by restarting them when necessary.
Which child processes to start and monitor is specified by a list of child specifications. The child processes are started in the order specified by this list, and terminated in the reversed order.
Example
The callback module for a supervisor starting the server from gen_server Behaviour can look as follows:
-module(ch_sup).
-behaviour(supervisor).
-export([start_link/0]).
-export([init/1]).
start_link() ->
supervisor:start_link(ch_sup, []).
init(_Args) ->
SupFlags = #{strategy => one_for_one, intensity => 1, period => 5},
ChildSpecs = [#{id => ch3,
start => {ch3, start_link, []},
restart => permanent,
shutdown => brutal_kill,
type => worker,
modules => [ch3]}],
{ok, {SupFlags, ChildSpecs}}.
The SupFlags
variable in the return value from init/1
represents the
supervisor flags.
The ChildSpecs
variable in the return value from init/1
is a list of
child specifications.
Supervisor Flags
This is the type definition for the supervisor flags:
sup_flags() = #{strategy => strategy(), % optional
intensity => non_neg_integer(), % optional
period => pos_integer(), % optional
auto_shutdown => auto_shutdown()} % optional
strategy() = one_for_all
| one_for_one
| rest_for_one
| simple_one_for_one
auto_shutdown() = never
| any_significant
| all_significant
strategy
specifies the restart strategy.intensity
andperiod
specify the maximum restart intensity.auto_shutdown
specifies if and when a supervisor should automatically shut itself down.
Restart Strategy
The restart strategy is specified by the strategy
key in the supervisor flags
map returned by the callback function init
:
SupFlags = #{strategy => Strategy, ...}
The strategy
key is optional in this map. If it is not given, it defaults to
one_for_one
.
Note
For simplicity, the diagrams shown in this section display a setup where all the depicted children are assumed to have a restart type of
permanent
.
one_for_one
If a child process terminates, only that process is restarted.
one_for_all
If a child process terminates, all other child processes are terminated, and then all child processes, including the terminated one, are restarted.
rest_for_one
If a child process terminates, the rest of the child processes (that is, the child processes after the terminated process in start order) are terminated. Then the terminated child process and the rest of the child processes are restarted.
simple_one_for_one
See simple-one-for-one supervisors.
Maximum Restart Intensity
The supervisors have a built-in mechanism to limit the number of restarts which
can occur in a given time interval. This is specified by the two keys
intensity
and period
in the supervisor flags map returned by the callback
function init
:
SupFlags = #{intensity => MaxR, period => MaxT, ...}
If more than MaxR
number of restarts occur in the last MaxT
seconds, the
supervisor terminates all the child processes and then itself. The termination
reason for the supervisor itself in that case will be shutdown
.
When the supervisor terminates, then the next higher-level supervisor takes some action. It either restarts the terminated supervisor or terminates itself.
The intention of the restart mechanism is to prevent a situation where a process repeatedly dies for the same reason, only to be restarted again.
The keys intensity
and period
are optional in the supervisor flags map. If
they are not given, they default to 1
and 5
, respectively.
Tuning the intensity and period
The default values are 1 restart per 5 seconds. This was chosen to be safe for most systems, even with deep supervision hierarchies, but you will probably want to tune the settings for your particular use case.
First, the intensity decides how big bursts of restarts you want to tolerate. For example, you might want to accept a burst of at most 5 or 10 attempts, even within the same second, if it results in a successful restart.
Second, you need to consider the sustained failure rate, if crashes keep happening but not often enough to make the supervisor give up. If you set intensity to 10 and set the period as low as 1, the supervisor will allow child processes to keep restarting up to 10 times per second, forever, filling your logs with crash reports until someone intervenes manually.
You should therefore set the period to be long enough that you can accept that the supervisor keeps going at that rate. For example, if you have picked an intensity value of 5, then setting the period to 30 seconds will give you at most one restart per 6 seconds for any longer period of time, which means that your logs won't fill up too quickly, and you will have a chance to observe the failures and apply a fix.
These choices depend a lot on your problem domain. If you don't have real time monitoring and ability to fix problems quickly, for example in an embedded system, you might want to accept at most one restart per minute before the supervisor should give up and escalate to the next level to try to clear the error automatically. On the other hand, if it is more important that you keep trying even at a high failure rate, you might want a sustained rate of as much as 1-2 restarts per second.
Avoiding common mistakes:
Do not forget to consider the burst rate. If you set intensity to 1 and period to 6, it gives the same sustained error rate as 5/30 or 10/60, but will not allow even 2 restart attempts in quick succession. This is probably not what you wanted.
Do not set the period to a very high value if you want to tolerate bursts. If you set intensity to 5 and period to 3600 (one hour), the supervisor will allow a short burst of 5 restarts, but then gives up if it sees another single restart almost an hour later. You probably want to regard those crashes as separate incidents, so setting the period to 5 or 10 minutes will be more reasonable.
If your application has multiple levels of supervision, then do not simply set the restart intensities to the same values on all levels. Keep in mind that the total number of restarts (before the top level supervisor gives up and terminates the application) will be the product of the intensity values of all the supervisors above the failing child process.
For example, if the top level allows 10 restarts, and the next level also allows 10, a crashing child below that level will be restarted 100 times, which is probably excessive. Allowing at most 3 restarts for the top level supervisor might be a better choice in this case.
Automatic Shutdown
A supervisor can be configured to automatically shut itself down when significant children terminate.
This is useful when a supervisor represents a work unit of cooperating children, as opposed to independent workers. When the work unit has finished its work, that is, when any or all significant child processes have terminated, the supervisor should then shut down by terminating all remaining child processes in reverse start order according to the respective shutdown specifications, and then itself.
Automatic shutdown is specified by the auto_shutdown
key in the supervisor
flags map returned by the callback function init
:
SupFlags = #{auto_shutdown => AutoShutdown, ...}
The auto_shutdown
key is optional in this map. If it is not given, it defaults
to never
.
Note
The automatic shutdown facility only applies when significant children terminate by themselves, that is, when their termination was not caused by means of the supervisor. Specifically, neither the termination of a child as a consequence of a sibling's death in the
one_for_all
orrest_for_one
strategies nor the manual termination of a child by means ofsupervisor:terminate_child/2
will trigger an automatic shutdown.
never
Automatic shutdown is disabled.
In this mode, significant children are not accepted. If the child specs returned
from init
contains significant children, the supervisor will refuse to start.
Attempts to start significant children dynamically will be rejected.
This is the default setting.
any_significant
The supervisor will automatically shut itself down when any significant child terminates, that is, when a transient significant child terminates normally or when a temporary significant child terminates normally or abnormally.
all_significant
The supervisor will automatically shut itself down when all significant
children have terminated, that is, when the last active significant child
terminates. The same rules as for any_significant
apply.
Warning
The automatic shutdown feature appeared in OTP 24.0, but applications using this feature will also compile and run with older OTP versions.
However, such applications, when compiled with an OTP version that predates the appearance of the automatic shutdown feature, will leak processes because the automatic shutdowns they rely on will not happen.
It is up to implementors to take proper precautions if they expect that their applications may be compiled with older OTP versions.
Warning
Top supervisors of Applications should not be configured for automatic shutdown, because when the top supervisor exits, the application terminates. If the application is
permanent
, all other applications and the runtime system are terminated, also.
Warning
Supervisors configured for automatic shutdown should not be made permanent children of their respective parent supervisors, as they would be restarted immediately after having automatically shut down, only to shut down automatically again after a while, and may thus exhaust the Maximum Restart Intensity of the parent supervisor.
Child Specification
The type definition for a child specification is as follows:
child_spec() = #{id => child_id(), % mandatory
start => mfargs(), % mandatory
restart => restart(), % optional
significant => significant(), % optional
shutdown => shutdown(), % optional
type => worker(), % optional
modules => modules()} % optional
child_id() = term()
mfargs() = {M :: module(), F :: atom(), A :: [term()]}
modules() = [module()] | dynamic
restart() = permanent | transient | temporary
significant() = boolean()
shutdown() = brutal_kill | timeout()
worker() = worker | supervisor
id
is used to identify the child specification internally by the supervisor.The
id
key is mandatory.Note that this identifier occasionally has been called "name". As far as possible, the terms "identifier" or "id" are now used but in order to keep backwards compatibility, some occurrences of "name" can still be found, for example in error messages.
start
defines the function call used to start the child process. It is a module-function-arguments tuple used asapply(M, F, A)
.It is to be (or result in) a call to any of the following:
supervisor:start_link
gen_server:start_link
gen_statem:start_link
gen_event:start_link
- A function compliant with these functions. For details, see the
supervisor
manual page.
The
start
key is mandatory.restart
defines when a terminated child process is to be restarted.- A
permanent
child process is always restarted. - A
temporary
child process is never restarted (not even when the supervisor restart strategy isrest_for_one
orone_for_all
and a sibling death causes the temporary process to be terminated). - A
transient
child process is restarted only if it terminates abnormally, that is, with an exit reason other thannormal
,shutdown
, or{shutdown,Term}
.
The
restart
key is optional. If it is not given, the default valuepermanent
will be used.- A
significant
defines if a child is considered significant for automatic self-shutdown of the supervisor.It is invalid to set this option to
true
for a child with restart typepermanent
or in a supervisor with auto_shutdown set tonever
.shutdown
defines how a child process is to be terminated.brutal_kill
means that the child process is unconditionally terminated usingexit(Child, kill)
.- An integer time-out value means that the supervisor tells the child process
to terminate by calling
exit(Child, shutdown)
and then waits for an exit signal back. If no exit signal is received within the specified time, the child process is unconditionally terminated usingexit(Child, kill)
. - If the child process is another supervisor, it should be set to
infinity
to give the subtree enough time to shut down. It is also allowed to set it toinfinity
, if the child process is a worker. See the warning below:
Warning
Setting the shutdown time to anything other than
infinity
for a child of typesupervisor
can cause a race condition where the child in question unlinks its own children, but fails to terminate them before it is killed.Be careful when setting the shutdown time to
infinity
when the child process is a worker. Because, in this situation, the termination of the supervision tree depends on the child process; it must be implemented in a safe way and its cleanup procedure must always return.The
shutdown
key is optional. If it is not given, and the child is of typeworker
, the default value5000
will be used; if the child is of typesupervisor
, the default valueinfinity
will be used.type
specifies if the child process is a supervisor or a worker.The
type
key is optional. If it is not given, the default valueworker
will be used.modules
are to be a list with one element[Module]
, whereModule
is the name of the callback module, if the child process is a supervisor, gen_server, gen_statem. If the child process is a gen_event, the value shall bedynamic
.This information is used by the release handler during upgrades and downgrades, see Release Handling.
The
modules
key is optional. If it is not given, it defaults to[M]
, whereM
comes from the child's start{M,F,A}
.
Example: The child specification to start the server ch3
in the previous
example look as follows:
#{id => ch3,
start => {ch3, start_link, []},
restart => permanent,
shutdown => brutal_kill,
type => worker,
modules => [ch3]}
or simplified, relying on the default values:
#{id => ch3,
start => {ch3, start_link, []},
shutdown => brutal_kill}
Example: A child specification to start the event manager from the chapter about gen_event:
#{id => error_man,
start => {gen_event, start_link, [{local, error_man}]},
modules => dynamic}
Both server and event manager are registered processes which can be expected to
be always accessible. Thus they are specified to be permanent
.
ch3
does not need to do any cleaning up before termination. Thus, no shutdown
time is needed, but brutal_kill
is sufficient. error_man
can need some time
for the event handlers to clean up, thus the shutdown time is set to 5000 ms
(which is the default value).
Example: A child specification to start another supervisor:
#{id => sup,
start => {sup, start_link, []},
restart => transient,
type => supervisor} % will cause default shutdown=>infinity
Starting a Supervisor
In the previous example, the supervisor is started by calling
ch_sup:start_link()
:
start_link() ->
supervisor:start_link(ch_sup, []).
ch_sup:start_link
calls function supervisor:start_link/2
, which spawns and
links to a new process, a supervisor.
- The first argument,
ch_sup
, is the name of the callback module, that is, the module where theinit
callback function is located. - The second argument,
[]
, is a term that is passed as is to the callback functioninit
. Here,init
does not need any data and ignores the argument.
In this case, the supervisor is not registered. Instead its pid must be used. A
name can be specified by calling
supervisor:start_link({local, Name}, Module, Args)
or
supervisor:start_link({global, Name}, Module, Args)
.
The new supervisor process calls the callback function ch_sup:init([])
. init
shall return {ok, {SupFlags, ChildSpecs}}
:
init(_Args) ->
SupFlags = #{},
ChildSpecs = [#{id => ch3,
start => {ch3, start_link, []},
shutdown => brutal_kill}],
{ok, {SupFlags, ChildSpecs}}.
The supervisor then starts all its child processes according to the child
specifications in the start specification. In this case there is one child
process, ch3
.
supervisor:start_link
is synchronous. It does not return until all child
processes have been started.
Adding a Child Process
In addition to the static supervision tree, dynamic child processes can be added to an existing supervisor with the following call:
supervisor:start_child(Sup, ChildSpec)
Sup
is the pid, or name, of the supervisor. ChildSpec
is a
child specification.
Child processes added using start_child/2
behave in the same way as the other
child processes, with one important exception: if a supervisor dies and is
recreated, then all child processes that were dynamically added to the
supervisor are lost.
Stopping a Child Process
Any child process, static or dynamic, can be stopped in accordance with the shutdown specification:
supervisor:terminate_child(Sup, Id)
Stopping a significant child of a supervisor configured for automatic shutdown will not trigger an automatic shutdown.
The child specification for a stopped child process is deleted with the following call:
supervisor:delete_child(Sup, Id)
Sup
is the pid, or name, of the supervisor. Id
is the value associated with
the id
key in the child specification.
As with dynamically added child processes, the effects of deleting a static child process are lost if the supervisor itself restarts.
Simplified one_for_one Supervisors
A supervisor with restart strategy simple_one_for_one
is a simplified
one_for_one
supervisor, where all child processes are dynamically added
instances of the same process.
The following is an example of a callback module for a simple_one_for_one
supervisor:
-module(simple_sup).
-behaviour(supervisor).
-export([start_link/0]).
-export([init/1]).
start_link() ->
supervisor:start_link(simple_sup, []).
init(_Args) ->
SupFlags = #{strategy => simple_one_for_one,
intensity => 0,
period => 1},
ChildSpecs = [#{id => call,
start => {call, start_link, []},
shutdown => brutal_kill}],
{ok, {SupFlags, ChildSpecs}}.
When started, the supervisor does not start any child processes. Instead, all child processes are added dynamically by calling:
supervisor:start_child(Sup, List)
Sup
is the pid, or name, of the supervisor. List
is an arbitrary list of
terms, which are added to the list of arguments specified in the child
specification. If the start function is specified as {M, F, A}
, the child
process is started by calling apply(M, F, A++List)
.
For example, adding a child to simple_sup
above:
supervisor:start_child(Pid, [id1])
The result is that the child process is started by calling
apply(call, start_link, []++[id1])
, or actually:
call:start_link(id1)
A child under a simple_one_for_one
supervisor can be terminated with the
following:
supervisor:terminate_child(Sup, Pid)
Sup
is the pid, or name, of the supervisor and Pid
is the pid of the child.
Because a simple_one_for_one
supervisor can have many children, it shuts them
all down asynchronously. This means that the children will do their cleanup in
parallel and therefore the order in which they are stopped is not defined.
Starting, restarting, and manually terminating children are synchronous operations which are executed in the context of the supervisor process. This means that the supervisor process will be blocked while it is performing any of those operations. Child processes are responsible for keeping their start and shutdown phases as short as possible.
Stopping
Since the supervisor is part of a supervision tree, it is automatically terminated by its supervisor. When asked to shut down, it terminates all child processes in reversed start order according to the respective shutdown specifications, and then terminates itself.
If the supervisor is configured for automatic shutdown on termination of any or all significant children, it will shut down itself when any or the last active significant child terminates, respectively. The shutdown itself follows the same procedure as described above, that is, the supervisor terminates all remaining child processes in reversed start order, and then terminates itself.
Manual stopping versus Automatic Shutdown
For several reasons, a supervisor should not be stopped manually via
supervisor:terminate_child/2
from a child located in its own tree.
- The child process will have to know the pids or registered names not only of the supervisor it wants to stop, but also that of the supervisor's parent supervisor, in order to tell the parent supervisor to stop the supervisor it wants to stop. This can make restructuring a supervision tree difficult.
supervisor:terminate_child/2
is a blocking call that will only return after the parent supervisor has finished the shutdown of the supervisor that should be stopped. Unless the call is made from a spawned process, this will result in a deadlock, as the supervisor waits for the child to exit as part of its shutdown procedure, whereas the child waits for the supervisor to shut down. If the child is trapping exits, this deadlock will last until the shutdown timeout for the child expires.- When a supervisor is stopping a child, it will wait for the shutdown to complete before accepting other calls, that is, the supervisor will be unresponsive until then. If the termination takes some time to complete, especially when the considerations outlined in the previous point were not taken into account carefully, said supervisor might become unresponsive for a long time.
Instead, it is generally a better approach to rely on Automatic Shutdown.
- A child process does not need to know anything about its supervisor and its respective parent, not even that it is part of a supervision tree in the first place. It is instead only the supervisor which hosts the child who must know which of its children are significant ones, and when to shut itself down.
- A child process does not need to do anything special to shut down the work unit it is part of. All it needs to do is terminate normally when it has finished the task it was started for.
- A supervisor that is automatically shutting itself down will perform the required shutdown steps fully independent of its parent supervisor. The parent supervisor will only notice that its child supervisor has terminated in the end. As the parent supervisor is not involved in the shutdown process, it will not be blocked.