View Source wxTextDataObject (wx v2.4.2)
Functions for wxTextDataObject class
wxTextDataObject
is a specialization of wxDataObjectSimple
(not
implemented in wx) for text data. It can be used without change to paste data
into the wxClipboard
or a wxDropSource
(not implemented in wx). A user may
wish to derive a new class from this class for providing text on-demand in order
to minimize memory consumption when offering data in several formats, such as
plain text and RTF because by default the text is stored in a string in this
class, but it might as well be generated when requested. For this,
getTextLength/1
and getText/1
will have to be overridden.
Note that if you already have the text inside a string, you will not achieve any efficiency gain by overriding these functions because copying wxStrings is already a very efficient operation (data is not actually copied because wxStrings are reference counted).
See:
Overview dnd,
wxDataObject
, wxDataObjectSimple
(not implemented in wx),
wxFileDataObject
, wxBitmapDataObject
This class is derived (and can use functions) from: wxDataObject
wxWidgets docs: wxTextDataObject
Summary
Types
-type wxTextDataObject() :: wx:wx_object().
Functions
-spec destroy(This :: wxTextDataObject()) -> ok.
Destroys the object.
-spec getText(This) -> unicode:charlist() when This :: wxTextDataObject().
Returns the text associated with the data object.
You may wish to override this method when offering data on-demand, but this is
not required by wxWidgets' internals. Use this method to get data in text form
from the wxClipboard
.
-spec getTextLength(This) -> integer() when This :: wxTextDataObject().
Returns the data size.
By default, returns the size of the text data set in the constructor or using
setText/2
. This can be overridden to provide text size data on-demand. It is
recommended to return the text length plus 1 for a trailing zero, but this is
not strictly required.
-spec new() -> wxTextDataObject().
-spec new([Option]) -> wxTextDataObject() when Option :: {text, unicode:chardata()}.
Constructor, may be used to initialise the text (otherwise setText/2
should be
used later).
-spec setText(This, StrText) -> ok when This :: wxTextDataObject(), StrText :: unicode:chardata().
Sets the text associated with the data object.
This method is called when the data object receives the data and, by default, copies the text into the member variable. If you want to process the text on the fly you may wish to override this function.