Sets one or more options for a socket.
- {active, true | false | once | N}
-
If the value is true, which is the default,
everything received from the socket is sent as
messages to the receiving process.
If the value is false (passive mode), the process must
explicitly receive incoming data by calling
gen_tcp:recv/2,3,
gen_udp:recv/2,3,
or gen_sctp:recv/1,2
(depending on the type of socket).
If the value is once ({active, once}),
one data message from the socket is sent
to the process. To receive one more message,
setopts/2 must be called again with option
{active, once}.
If the value is an integer N in the range -32768 to 32767
(inclusive), the value is added to the socket's count of data
messages sent to the controlling process. A socket's default
message count is 0. If a negative value is specified, and
its magnitude is equal to or greater than the socket's current
message count, the socket's message count is set to 0.
Once the socket's message count reaches 0, either because
of sending
received data messages to the process or by being explicitly set,
the process is then notified by a special message, specific to
the type of socket, that the socket has entered passive
mode. Once the socket enters passive mode, to receive more
messages setopts/2 must be called again to set the
socket back into an active mode.
When using {active, once} or {active, N}, the
socket changes behavior automatically when data is received.
This can be confusing in combination with connection-oriented
sockets (that is, gen_tcp), as a socket
with {active, false} behavior reports closing
differently than a socket with {active, true}
behavior. To simplify programming, a socket where
the peer closed, and this is detected while in
{active, false} mode, still generates message
{tcp_closed,Socket} when set to {active, once},
{active, true}, or {active, N} mode.
It is therefore safe to assume that message
{tcp_closed,Socket}, possibly followed by socket port
termination (depending on option exit_on_close)
eventually appears when a socket changes
back and forth between {active, true} and
{active, false} mode. However,
when peer closing is detected it is all up to the
underlying TCP/IP stack and protocol.
Notice that {active, true} mode provides no flow
control; a fast sender can easily overflow the
receiver with incoming messages. The same is true for
{active, N} mode, while the message count is greater
than zero.
Use active mode only if
your high-level protocol provides its own flow control
(for example, acknowledging received messages) or the
amount of data exchanged is small. {active, false}
mode, use of the {active, once} mode, or {active, N}
mode with values of N appropriate for the application
provides flow control. The other side cannot send
faster than the receiver can read.
- {broadcast, Boolean} (UDP sockets)
-
Enables/disables permission to send broadcasts.
- {buffer, Size}
-
The size of the user-level buffer used by
the driver. Not to be confused with options sndbuf
and recbuf, which correspond to the
Kernel socket buffers. For TCP it is recommended
to have val(buffer) >= val(recbuf) to
avoid performance issues because of unnecessary copying.
For UDP the same recommendation applies, but the max should
not be larger than the MTU of the network path.
val(buffer) is automatically set to the above
maximum when recbuf is set.
However, as the size set for recbuf
usually become larger, you are encouraged to use
getopts/2
to analyze the behavior of your operating system.
Note that this is also the maximum amount of data that can be
received from a single recv call. If you are using higher than
normal MTU consider setting buffer higher.
- {delay_send, Boolean}
-
Normally, when an Erlang process sends to a socket,
the driver tries to send the data immediately. If that
fails, the driver uses any means available to queue
up the message to be sent whenever the operating system
says it can handle it. Setting {delay_send, true}
makes all messages queue up. The messages sent
to the network are then larger but fewer.
The option affects the scheduling of send
requests versus Erlang processes instead of changing any
real property of the socket. The option is
implementation-specific. Defaults to false.
- {deliver, port | term}
-
When {active, true}, data is delivered on the form
port : {S, {data, [H1,..Hsz | Data]}} or
term : {tcp, S, [H1..Hsz | Data]}.
- {dontroute, Boolean}
-
Enables/disables routing bypass for outgoing messages.
- {exit_on_close, Boolean}
-
This option is set to true by default.
The only reason to set it to false is if you want
to continue sending data to the socket after a close is
detected, for example, if the peer uses
gen_tcp:shutdown/2
to shut down the write side.
- {exclusiveaddruse, Boolean}
-
Enables/disables exclusive address/port usage on Windows. That
is, by enabling this option you can prevent other sockets from
binding to the same address/port. By default this option is
disabled. That is, other sockets may use the same address/port
by setting {reuseaddr,
true} in combination with
{reuseport,
true} unless {exclusiveaddruse, true}
has been set on Socket. On non-Windows
systems this option is silently ignored.
- {header, Size}
-
This option is only meaningful if option binary
was specified when the socket was created. If option
header is specified, the first
Size number bytes of data received from the socket
are elements of a list, and the remaining data is
a binary specified as the tail of the same list. For example,
if Size == 2, the data received matches
[Byte1,Byte2|Binary].
- {high_msgq_watermark, Size}
-
The socket message queue is set to a busy
state when the amount of data on the message
queue reaches this limit. Notice that this limit only
concerns data that has not yet reached the ERTS internal
socket implementation. Defaults to 8 kB.
Senders of data to the socket are suspended if
either the socket message queue is busy or the socket
itself is busy.
For more information, see options low_msgq_watermark,
high_watermark, and low_watermark.
Notice that distribution sockets disable the use of
high_msgq_watermark and low_msgq_watermark.
Instead use the
distribution buffer busy limit,
which is a similar feature.
- {high_watermark, Size} (TCP/IP sockets)
-
The socket is set to a busy state when the amount
of data queued internally by the ERTS socket implementation
reaches this limit. Defaults to 8 kB.
Senders of data to the socket are suspended if
either the socket message queue is busy or the socket
itself is busy.
For more information, see options low_watermark,
high_msgq_watermark, and low_msqg_watermark.
- {ipv6_v6only, Boolean}
-
Restricts the socket to use only IPv6, prohibiting any
IPv4 connections. This is only applicable for
IPv6 sockets (option inet6).
On most platforms this option must be set on the socket
before associating it to an address. It is therefore only
reasonable to specify it when creating the socket and not
to use it when calling function
(setopts/2)
containing this description.
The behavior of a socket with this option set to
true is the only portable one. The original
idea when IPv6 was new of using IPv6 for all traffic
is now not recommended by FreeBSD (you can use
{ipv6_v6only,false} to override the recommended
system default value),
forbidden by OpenBSD (the supported GENERIC kernel),
and impossible on Windows (which has separate
IPv4 and IPv6 protocol stacks). Most Linux distros
still have a system default value of false.
This policy shift among operating systems to
separate IPv6 from IPv4 traffic has evolved, as
it gradually proved hard and complicated to get
a dual stack implementation correct and secure.
On some platforms, the only allowed value for this option
is true, for example, OpenBSD and Windows. Trying to set
this option to false, when creating the socket, fails
in this case.
Setting this option on platforms where it does not exist
is ignored. Getting this option with
getopts/2
returns no value, that is, the returned list does not contain an
{ipv6_v6only,_} tuple. On Windows, the option
does not exist, but it is emulated as a
read-only option with value true.
Therefore, setting this option to true
when creating a socket never fails, except possibly on a
platform where you
have customized the kernel to only allow false,
which can be doable (but awkward) on, for example, OpenBSD.
If you read back the option value using
getopts/2
and get no value, the option does not exist in the host
operating system. The behavior of both an IPv6 and an IPv4
socket listening on the same port, and for an IPv6 socket
getting IPv4 traffic is then no longer predictable.
- {keepalive, Boolean}(TCP/IP sockets)
-
Enables/disables periodic transmission on a connected
socket when no other data is exchanged. If
the other end does not respond, the connection is
considered broken and an error message is sent to
the controlling process. Defaults to false.
- {linger, {true|false, Seconds}}
-
Determines the time-out, in seconds, for flushing unsent data
in the close/1 socket call.
The first component is if linger is enabled, the second component
is the flushing time-out, in seconds. There are 3 alternatives:
- {false, _}
-
close/1 or shutdown/2 returns immediately,
not waiting for data to be flushed, with closing
happening in the background.
- {true, 0}
-
Aborts the connection when it is closed.
Discards any data still remaining in the send buffers
and sends RST to the peer.
This avoids TCP's TIME_WAIT state, but leaves open
the possibility that another "incarnation" of this connection
being created.
- {true, Time} when Time > 0
-
close/1 or shutdown/2 will not return until
all queued messages for the socket have been successfully
sent or the linger timeout (Time) has been reached.
- {low_msgq_watermark, Size}
-
If the socket message queue is in a busy state, the
socket message queue is set in a not busy state when
the amount of data queued in the message queue falls
below this limit. Notice that this limit only concerns data
that has not yet reached the ERTS internal socket
implementation. Defaults to 4 kB.
Senders that are suspended because of either a
busy message queue or a busy socket are resumed
when the socket message queue and the socket
are not busy.
For more information, see options high_msgq_watermark,
high_watermark, and low_watermark.
Notice that distribution sockets disable the use of
high_msgq_watermark and low_msgq_watermark.
Instead they use the
distribution
buffer busy limit, which is a similar feature.
- {low_watermark, Size} (TCP/IP sockets)
-
If the socket is in a busy state, the socket is
set in a not busy state when the amount of data
queued internally by the ERTS socket implementation
falls below this limit. Defaults to 4 kB.
Senders that are suspended because of a
busy message queue or a busy socket are resumed
when the socket message queue and the socket are not busy.
For more information, see options high_watermark,
high_msgq_watermark, and low_msgq_watermark.
- {mode, Mode :: binary | list}
-
Received Packet is delivered as defined by Mode.
-
{netns, Namespace :: file:filename_all()}
-
Sets a network namespace for the socket. Parameter
Namespace is a filename defining the namespace, for
example, "/var/run/netns/example", typically created by
command ip netns add example. This option must be used in
a function call that creates a socket, that is,
gen_tcp:connect/3,4,
gen_tcp:listen/2,
gen_udp:open/1,2
or
gen_sctp:open/0,1,2,
and also
getifaddrs/1.
This option uses the Linux-specific syscall
setns(), such as in Linux kernel 3.0 or later,
and therefore only exists when the runtime system
is compiled for such an operating system.
The virtual machine also needs elevated privileges, either
running as superuser or (for Linux) having capability
CAP_SYS_ADMIN according to the documentation for
setns(2).
However, during testing also CAP_SYS_PTRACE
and CAP_DAC_READ_SEARCH have proven to be necessary.
Example:
setcap cap_sys_admin,cap_sys_ptrace,cap_dac_read_search+epi beam.smp
Notice that the filesystem containing the virtual machine
executable (beam.smp in the example) must be local,
mounted without flag nosetuid,
support extended attributes, and
the kernel must support file capabilities.
All this runs out of the box on at least Ubuntu 12.04 LTS,
except that SCTP sockets appear to not support
network namespaces.
Namespace is a filename and is encoded
and decoded as discussed in module
file, with the
following exceptions:
Emulator flag +fnu is ignored.
getopts/2
for this option returns a binary for the filename if the stored
filename cannot be decoded. This is only to occur if you set the
option using a binary that cannot be decoded with the emulator's
filename encoding:
file:native_name_encoding/0.
- {bind_to_device, Ifname :: binary()}
-
Binds a socket to a specific network interface. This option
must be used in a function call that creates a socket, that is,
gen_tcp:connect/3,4,
gen_tcp:listen/2,
gen_udp:open/1,2, or
gen_sctp:open/0,1,2.
Unlike getifaddrs/0, Ifname
is encoded a binary. In the unlikely case that a system is using
non-7-bit-ASCII characters in network device names, special care
has to be taken when encoding this argument.
This option uses the Linux-specific socket option
SO_BINDTODEVICE, such as in Linux kernel 2.0.30 or later,
and therefore only exists when the runtime system
is compiled for such an operating system.
Before Linux 3.8, this socket option could be set, but could not retrieved
with getopts/2. Since Linux 3.8,
it is readable.
The virtual machine also needs elevated privileges, either
running as superuser or (for Linux) having capability
CAP_NET_RAW.
The primary use case for this option is to bind sockets into
Linux VRF instances.
- list
-
Received Packet is delivered as a list.
- binary
-
Received Packet is delivered as a binary.
- {nodelay, Boolean}(TCP/IP sockets)
-
If Boolean == true, option TCP_NODELAY
is turned on for the socket, which means that also small
amounts of data are sent immediately.
This option is not supported for
domain = local, but if inet_backend =/= socket
this error will be ignored.
- {nopush, Boolean}(TCP/IP sockets)
-
This translates to TCP_NOPUSH on BSD and
to TCP_CORK on Linux.
If Boolean == true, the corresponding option
is turned on for the socket, which means that small
amounts of data are accumulated until a full MSS-worth
of data is available or this option is turned off.
Note that while TCP_NOPUSH socket option is available on OSX, its semantics
is very different (e.g., unsetting it does not cause immediate send
of accumulated data). Hence, nopush option is intentionally ignored on OSX.
- {packet, PacketType}(TCP/IP sockets)
-
Defines the type of packets to use for a socket.
Possible values:
- raw | 0
-
No packaging is done.
- 1 | 2 | 4
-
Packets consist of a header specifying the number of
bytes in the packet, followed by that number of bytes.
The header length can be one, two, or four bytes, and
containing an unsigned integer in big-endian byte order.
Each send operation generates the header, and the header
is stripped off on each receive operation.
The 4-byte header is limited to 2Gb.
- asn1 | cdr | sunrm | fcgi | tpkt | line
-
These packet types only have effect on receiving.
When sending a packet, it is the responsibility of
the application to supply a correct header. On
receiving, however, one message is sent to
the controlling process for each complete packet
received, and, similarly, each call to
gen_tcp:recv/2,3 returns one complete packet.
The header is not stripped off.
The meanings of the packet types are as follows:
-
asn1 - ASN.1 BER
-
sunrm - Sun's RPC encoding
-
cdr - CORBA (GIOP 1.1)
-
fcgi - Fast CGI
-
tpkt - TPKT format [RFC1006]
-
line - Line mode, a packet is a line-terminated
with newline, lines longer than the receive buffer are
truncated
- http | http_bin
-
The Hypertext Transfer Protocol. The packets
are returned with the format according to HttpPacket
described in
erlang:decode_packet/3 in ERTS.
A socket in passive
mode returns {ok, HttpPacket} from gen_tcp:recv
while an active socket sends messages like
{http, Socket, HttpPacket}.
- httph | httph_bin
-
These two types are often not needed, as the socket
automatically switches from http/http_bin to
httph/httph_bin internally after the first line
is read. However, there can be occasions when they are
useful, such as parsing trailers from chunked encoding.
- {packet_size, Integer}(TCP/IP sockets)
-
Sets the maximum allowed length of the packet body. If
the packet header indicates that the length of the packet
is longer than the maximum allowed length, the packet is
considered invalid. The same occurs if the packet header
is too large for the socket receive buffer.
For line-oriented protocols (line, http*),
option packet_size also guarantees that lines up to the
indicated length are accepted and not considered invalid
because of internal buffer limitations.
- {line_delimiter, Char}(TCP/IP sockets)
-
Sets the line delimiting character for line-oriented protocols
(line). Defaults to $\n.
- {raw, Protocol, OptionNum, ValueBin}
-
See below.
- {read_packets, Integer}(UDP sockets)
-
Sets the maximum number of UDP packets to read without
intervention from the socket when data is available.
When this many packets have been read and delivered
to the destination process, new packets are not read
until a new notification of available data has arrived.
Defaults to 5. If this parameter is set too
high, the system can become unresponsive because of
UDP packet flooding.
- {recbuf, Size}
-
The minimum size of the receive buffer to use for
the socket. You are encouraged to use
getopts/2
to retrieve the size set by your operating system.
- {recvtclass, Boolean}
-
If set to true activates returning the received
TCLASS value on platforms that implements
the protocol IPPROTO_IPV6
option IPV6_RECVTCLASS or IPV6_2292RECVTCLASS
for the socket.
The value is returned as a {tclass,TCLASS} tuple
regardless of if the platform returns an IPV6_TCLASS
or an IPV6_RECVTCLASS CMSG value.
For packet oriented sockets that supports receiving
ancillary data with the payload data
(gen_udp and gen_sctp),
the TCLASS value is returned
in an extended return tuple contained in an
ancillary data
list.
For stream oriented sockets (gen_tcp)
the only way to get the TCLASS
value is if the platform supports the
pktoptions
option.
- {recvtos, Boolean}
-
If set to true activates returning the received
TOS value on platforms that implements
the protocol IPPROTO_IP option IP_RECVTOS
for the socket.
The value is returned as a {tos,TOS} tuple
regardless of if the platform returns an IP_TOS
or an IP_RECVTOS CMSG value.
For packet oriented sockets that supports receiving
ancillary data with the payload data
(gen_udp and gen_sctp),
the TOS value is returned
in an extended return tuple contained in an
ancillary data
list.
For stream oriented sockets (gen_tcp)
the only way to get the TOS
value is if the platform supports the
pktoptions
option.
- {recvttl, Boolean}
-
If set to true activates returning the received
TTL value on platforms that implements
the protocol IPPROTO_IP option IP_RECVTTL
for the socket.
The value is returned as a {ttl,TTL} tuple
regardless of if the platform returns an IP_TTL
or an IP_RECVTTL CMSG value.
For packet oriented sockets that supports receiving
ancillary data with the payload data
(gen_udp and gen_sctp),
the TTL value is returned
in an extended return tuple contained in an
ancillary data
list.
For stream oriented sockets (gen_tcp)
the only way to get the TTL
value is if the platform supports the
pktoptions
option.
- {reuseaddr, Boolean}
-
Allows or disallows reuse of local address. By default, reuse
is disallowed.
Note
On windows {reuseaddr, true} will have no effect unless
also {reuseport,
true} is set. If both are set, the
SO_REUSEADDR Windows socket option will be enabled.
This since setting SO_REUSEADDR on Windows more or less
has the same behavior as setting both SO_REUSEADDR and
SO_REUSEPORT on BSD. This behavior was introduced as
of OTP 26.0.
Change
Previous behavior on Windows:
-
Prior to OTP 25.0, the {reuseaddr, true} option was
silently ignored.
-
Between OTP 25.0 and up to the predecessor of OTP 25.2,
the underlying SO_REUSEADDR socket option was set
if {reuseaddr, true} was set.
-
Between OTP 25.2 and up to the predecessor of OTP 26.0,
the underlying SO_REUSEADDR socket option was only
set on UDP sockets if {reuseaddr, true} was set, and
silently ignored on other sockets.
See also the
exclusiveaddruse
option.
- {reuseport, Boolean}
-
Allows or disallows reuse of local port which may or may not
have load balancing depending on the underlying OS. By default,
reuse is disallowed. See also
reuseport_lb.
Note
On windows {reuseport, true} will have no effect unless
also {reuseaddr,
true} is set. If both are set, the
SO_REUSEADDR Windows socket option will be enabled.
This since setting SO_REUSEADDR on Windows more or less
has the same behavior as setting both SO_REUSEADDR and
SO_REUSEPORT on BSD. The reuseport option was
introduced as of OTP 26.0.
See also the
exclusiveaddruse
option.
Note
reuseport may or may not be the same underlying
option as
reuseport_lb
depending on the underlying OS. They, for example, are on Linux.
When they are the same underlying option, operating on both may
cause them to interact in surprising ways. For example,
by enabling reuseport and then disabling
reuseport_lb both will end up being disabled.
- {reuseport_lb, Boolean}
-
Allows or disallows reuse of local port with load balancing.
By default, reuse is disallowed. See also
reuseport.
Note
reuseport_lb may or may not be the same underlying
option as
reuseport
depending on the underlying OS. They, for example, are on Linux.
When they are the same underlying option, operating on both may
cause them to interact in surprising ways. For example,
by enabling reuseport_lb and then disabling
reuseport both will end up being disabled.
- {send_timeout, Integer}
-
Only allowed for connection-oriented sockets.
Specifies a longest time to wait for a send operation to
be accepted by the underlying TCP stack. When the limit is
exceeded, the send operation returns
{error,timeout}. How much of a packet that
got sent is unknown; the socket is therefore to be closed
whenever a time-out has occurred (see send_timeout_close
below). Defaults to infinity.
- {send_timeout_close, Boolean}
-
Only allowed for connection-oriented sockets.
Used together with send_timeout to specify whether
the socket is to be automatically closed when the send operation
returns {error,timeout}. The recommended setting is
true, which automatically closes the socket.
Defaults to false because of backward compatibility.
- {show_econnreset, Boolean} (TCP/IP sockets)
-
When this option is set to false, which is
default, an RST received from the TCP peer is treated
as a normal close (as though an FIN was sent). A caller to
gen_tcp:recv/2
gets {error, closed}. In active
mode, the controlling process receives a
{tcp_closed, Socket} message, indicating that the
peer has closed the connection.
Setting this option to true allows you to
distinguish between a connection that was closed normally,
and one that was aborted (intentionally or unintentionally)
by the TCP peer. A call to
gen_tcp:recv/2
returns {error, econnreset}. In
active mode, the controlling process receives a
{tcp_error, Socket, econnreset} message
before the usual {tcp_closed, Socket}, as is
the case for any other socket error. Calls to
gen_tcp:send/2
also returns {error, econnreset} when it
is detected that a TCP peer has sent an RST.
A connected socket returned from
gen_tcp:accept/1
inherits the show_econnreset setting from the
listening socket.
- {sndbuf, Size}
-
The minimum size of the send buffer to use for the socket.
You are encouraged to use
getopts/2,
to retrieve the size set by your operating system.
- {priority, Integer}
-
Sets the SO_PRIORITY socket level option on platforms
where this is implemented. The behavior and allowed range varies
between different systems.
The option is ignored on platforms where it
is not implemented. Use with caution.
- {tos, Integer}
-
Sets IP_TOS IP level options on platforms where this is
implemented. The behavior and allowed range varies between
different systems.
The option is ignored on platforms where it is not
implemented. Use with caution.
- {tclass, Integer}
-
Sets IPV6_TCLASS IP level options on platforms
where this is implemented. The behavior and allowed range
varies between different systems.
The option is ignored on platforms where it is not
implemented. Use with caution.
Using raw socket options requires detailed knowledge about
the current operating system and TCP stack.
This example concerns the use of raw options. Consider a Linux
system where you want to set option TCP_LINGER2 on
protocol level IPPROTO_TCP in the stack. You know
that on this particular system it defaults to 60 (seconds),
but you want to lower it to 30 for a particular
socket. Option TCP_LINGER2 is not explicitly
supported by inet, but you know that the protocol level
translates to number 6, the option number to number 8,
and the value is to be specified as a 32-bit integer. You can use
this code line to set the option for the socket named
Sock:
As many options are silently discarded by the stack if they
are specified out of range; it can be a good idea to check that
a raw option is accepted. The following code places the value
in variable TcpLinger2:
Code such as these examples is inherently non-portable,
even different versions of the same OS on the same platform
can respond differently to this kind of option
manipulation. Use with care.
Notice that the default options for TCP/IP sockets can be
changed with the Kernel configuration parameters mentioned in
the beginning of this manual page.