View Source wxLayoutAlgorithm (wx v2.4.3)
wxLayoutAlgorithm
implements layout of subwindows in MDI or SDI frames.
It sends a wxCalculateLayoutEvent
(not implemented in wx) event to children of the
frame, asking them for information about their size. For MDI parent frames, the algorithm
allocates the remaining space to the MDI client window (which contains the MDI child frames).
For SDI (normal) frames, a 'main' window is specified as taking up the remaining space.
Because the event system is used, this technique can be applied to any windows, which are
not necessarily 'aware' of the layout classes (no virtual functions in wxWindow
refer
to wxLayoutAlgorithm
or its events). However, you may wish to use wxSashLayoutWindow
for your subwindows since this class provides handlers for the required events, and
accessors to specify the desired size of the window. The sash behaviour in the base class
can be used, optionally, to make the windows user-resizable.
wxLayoutAlgorithm
is typically used in IDE (integrated development environment)
applications, where there are several resizable windows in addition to the MDI client
window, or other primary editing window. Resizable windows might include toolbars, a
project window, and a window for displaying error and warning messages.
When a window receives an OnCalculateLayout event, it should call SetRect in the given
event object, to be the old supplied rectangle minus whatever space the window takes up.
It should also set its own size accordingly. wxSashLayoutWindow::OnCalculateLayout
(not
implemented in wx) generates an OnQueryLayoutInfo event which it sends to itself to
determine the orientation, alignment and size of the window, which it gets from internal
member variables set by the application.
The algorithm works by starting off with a rectangle equal to the whole frame client
area. It iterates through the frame children, generating
wxLayoutAlgorithm::OnCalculateLayout events which subtract the window size and return the
remaining rectangle for the next window to process. It is assumed (by wxSashLayoutWindow::OnCalculateLayout
(not implemented in wx)) that a window stretches the full dimension of the frame client,
according to the orientation it specifies. For example, a horizontal window will stretch
the full width of the remaining portion of the frame client area. In the other
orientation, the window will be fixed to whatever size was specified by
wxLayoutAlgorithm::OnQueryLayoutInfo. An alignment setting will make the window 'stick' to
the left, top, right or bottom of the remaining client area. This scheme implies that
order of window creation is important. Say you wish to have an extra toolbar at the top of
the frame, a project window to the left of the MDI client window, and an output window
above the status bar. You should therefore create the windows in this order: toolbar,
output window, project window. This ensures that the toolbar and output window take up
space at the top and bottom, and then the remaining height in-between is used for the
project window.
wxLayoutAlgorithm
is quite independent of the way in which
wxLayoutAlgorithm::OnCalculateLayout chooses to interpret a window's size and alignment.
Therefore you could implement a different window class with a new
wxLayoutAlgorithm::OnCalculateLayout event handler, that has a more sophisticated way of
laying out the windows. It might allow specification of whether stretching occurs in the
specified orientation, for example, rather than always assuming stretching. (This could,
and probably should, be added to the existing implementation).
Note: wxLayoutAlgorithm
has nothing to do with wxLayoutConstraints
(not implemented
in wx). It is an alternative way of specifying layouts for which the normal constraint
system is unsuitable.
See:
wxWidgets docs: wxLayoutAlgorithm
Summary
Functions
Destroys the object
Equivalent to layoutFrame(This, Frame, [])
.
Lays out the children of a normal frame.
Equivalent to layoutMDIFrame(This, Frame, [])
.
Lays out the children of an MDI parent frame.
Equivalent to layoutWindow(This, Parent, [])
.
Lays out the children of a normal frame or other window.
Default constructor.
Types
-type wxLayoutAlgorithm() :: wx:wx_object().
Functions
-spec destroy(This :: wxLayoutAlgorithm()) -> ok.
Destroys the object
-spec layoutFrame(This, Frame) -> boolean() when This :: wxLayoutAlgorithm(), Frame :: wxFrame:wxFrame().
Equivalent to layoutFrame(This, Frame, [])
.
-spec layoutFrame(This, Frame, [Option]) -> boolean() when This :: wxLayoutAlgorithm(), Frame :: wxFrame:wxFrame(), Option :: {mainWindow, wxWindow:wxWindow()}.
Lays out the children of a normal frame.
mainWindow
is set to occupy the remaining space. This function simply calls layoutWindow/3
.
-spec layoutMDIFrame(This, Frame) -> boolean() when This :: wxLayoutAlgorithm(), Frame :: wxMDIParentFrame:wxMDIParentFrame().
Equivalent to layoutMDIFrame(This, Frame, [])
.
-spec layoutMDIFrame(This, Frame, [Option]) -> boolean() when This :: wxLayoutAlgorithm(), Frame :: wxMDIParentFrame:wxMDIParentFrame(), Option :: {rect, {X :: integer(), Y :: integer(), W :: integer(), H :: integer()}}.
Lays out the children of an MDI parent frame.
If rect
is non-NULL, the given rectangle will be used as a starting point instead of
the frame's client area. The MDI client window is set to occupy the remaining space.
-spec layoutWindow(This, Parent) -> boolean() when This :: wxLayoutAlgorithm(), Parent :: wxWindow:wxWindow().
Equivalent to layoutWindow(This, Parent, [])
.
-spec layoutWindow(This, Parent, [Option]) -> boolean() when This :: wxLayoutAlgorithm(), Parent :: wxWindow:wxWindow(), Option :: {mainWindow, wxWindow:wxWindow()}.
Lays out the children of a normal frame or other window.
mainWindow
is set to occupy the remaining space. If this is not specified, then the
last window that responds to a calculate layout event in query mode will get the remaining
space (that is, a non-query OnCalculateLayout event will not be sent to this window and
the window will be set to the remaining size).
-spec new() -> wxLayoutAlgorithm().
Default constructor.