Let's start a project for a (MMO-)Game in Erlang... (inspired by "Erlang: Who uses it for games?")

Boris Mühmer <>
Fri Jul 9 19:55:46 CEST 2010

It looks like some people are interested in Erlang game programming.
On the other hand getting started in Erlang and OTP isn't too easy.
Especially for people with a strong C/C++/C#/Java/etc background.

Inspired by the "Erlang: Who uses it for games?" thread I thought about
starting a community project to implement a MMO game in Erlang/OTP.
The goal would be to collect some "best-practices" for different tasks.

Actually I am more interested in the server side than how to implement
a top-notch-state-of-the-art client. Also I think Erlang is more suited
for the server side. But I am also interested in how to interface the
"server-side erlang" using a (C/C++, Java, Python) cross-plattform
client (using wxWidget or Qt as a base and OpenGL for graphics).

What I would like to see are reponses from other people who may also
be interested in such a project. Not only beginners with Erlang/OTP,
but also (or especially) experienced people to guide and support the
others. And most of all, to have some fun practising Erlang.

Well, what do You think about it?

Best regards,

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