[erlang-questions] Game of Erlang life [was: Load testing in parallel]
Wed Aug 15 13:18:26 CEST 2007
As far as the implementation of the game is concerned - why use
multi-dimensional arrays? Follow Joe's idea of Concurrency Oriented
Programming and treat live cells as processes that are linked to
neighbors. Then they can exchange messages, mate, and when a process
would die all neighboring ones would know about it. This is a bit
different approach then using a shared array with a single flow of
control, and I am sure it'll be fun.
Chad Wilson wrote:
> You tricked me, Serge. When I saw the subject "Game of Erlang Life",
> I thought I was about to read someone's Erlang version of the old
> computer simulation called "Game of Life".
> I have programmed the Game of Life is several other languages, making
> used of arrays each time, but Erlang is presenting me with a different
> challenge, since it doesn't have multi-dimensional arrays.
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