[Erlide-devel] Re: [ANN] Eclipse Erlang IDE 0.3.0
Sun Aug 21 02:17:16 CEST 2005
To enable to "apply" or "ok" buttons, you need to edit the "extra
arguments" field. Just put in a space and then delete the space. This
is the magic you need.
Stephen Han wrote:
>I download the erlide-0.3.0 and installed it in the eclipse.
>However, when I tried to set the $ERL_TOP in the preference->erlang
>->Runtime menu, the "apply" button does not get enabled. Simply, I
>could not apply the changes. Also if I try to access other menu such
>as "Code templates' or "Editor", I got an error :
>"Unable to create the selected preference page.
>Plug-in org.erlide.ui was unalbe to load class
>If I looked at the "Plug-in Details" in "About Eclipse SDK" window. I
>do see 3 erlide entries.
>However, I am still not sure about how to install plug-ins in Eclipse
>since this is my first time using Eclipse.
>What am I missing? Does error tell you any thing?
>I guess it should be simple process because your installation
>procedure is only several lines.
>On 8/19/05, Vlad Dumitrescu <> wrote:
>>After a long pause without any releases, we have exciting news. The plugin
>>has matured quite a lot, I can use it in my everyday work even if there is
>>atill a lot to do.
>>I am attaching the README file and hope that there will be plenty of bug
>>reports! :-) Feature requests too, as well as any other related thoughts or
>>* As from version 0.2.0, this plugin is targeted at Eclipse 3.1.
>>* It is tested with R10B-6, mostly on Windows but also Linux FC4
>>* For bug reports and feature requests, please use the SouceForge trackers
>>http://sourceforge.net/projects/erlide/. Mailing to
>>be the second option.
>>- Install either from remote site http://erlide.sf.net/update, or download
>>the archived update site from the file releases.
>>- After installing the plugin, the Erlang environment has to be set
>>* go to window->Preferences->Erlang->Runtime
>>and enter the Erlang root directory ($ERL_TOP)
>>- *Incompatibility* If you have any Erlang project used with 0.2.4 or
>>earlier, you will
>>have to recreate it. This is due to a new preference storage mechanism.
>>News for 0.3.0
>>- A Module Wizard has been added (thanks to Lukas Larsson). It can generate
>>most of the
>>module skeletons we all love from the Emacs environment.
>>- Various bug fixes and small improvements: builder, syntax highlighting and
>>News for 0.2.5
>>- LiveExpressions update themselves after rebuilding. A cool way to check if
>>you were hunting has disappeared! ;-)
>>- The builder is still shaky, if you suspect it didn't compile and load your
>>try a clean build first.
>>- There's been a lot of refactoring under the hood, the result being a more
>>There is only one Erlang node as backend, hosting all projects. Less
>>confusing UI, but
>>with potential problems if several open projects have modules named
>>Later one will be able to launch an Erlang node with only selected projects.
>>- Added a new plugin erlide-basic-ui, to handle runtime preferences. The
>>plugin was depending on a backend to be running, but when first installing
>>couldn't start because it wasn't properly configured.
>>- So now Erlide is self-hosting! The projects have an Erlang nature, so
>>developers have to
>>install a binary version of 0.2.5 or later to get things working.
>>- The erlang-builder project has been deprecated and retired, as it's not
>>News for 0.2.3
>>- Fixed builder, now it also loads the compiled modules into the project's
>>- There's a new view, LiveExpressions, where one can enter expressions to be
>>can see the results. It should refresh itself after a build, so one can have
>>calls there and need not type them in the shell over and over again.
>>However, it's only
>>alpha status: expressions aren't saved, can't be removed either (except by
>>- Syntax highlighting now uses an Erlang based scanner. I hacked erl_scan so
>>that it returns
>>char offset in file instead of line number, and also recognizes comments,
>>different types of numbers, bifs. In some ways, it's better than Emacs' but
>>in others is
>>still lacking (because syntax isn't enough, we need to do some parsing too).
>>- There is a new project in the CVS, module erlide/erlang-builder, that
>>simple nature and builder for projects that aren't completely Erlang based
>>example erlide-core). See below for building notes.
>>- erlide-launching project has been moved inside erlide-core, and isn't used
>>News for 0.2.0
>>- Eclipse 3.1 compatible. Older versions are no longer supported (3.1 has
>>new APIs that
>>aren't backwards compatible).
>>- erlide-jinterface uses OtpErlang.jar from R10B-5
>>- Erlang no longer must be on the path, the value entered in the preferences
>>is always used.
>>(thanks to Mickael Remond)
>>- Console input works now, just try it! The cursor may be placed wrong, but
>>where it should.
>>- Several minor enhancements.
>>A word of advice to the brave that might try to build the plugin (not
>>applicable if you
>>only want to run it):
>>* install and configure a binary 0.2.5 or later. Configuration is mainly
>>pointing it to'
>>$ERL_TOP; the output directory should remain "ebin", and any compiler args
>>you like (you must
>>enter something and then delete it, otherwise the "OK" button remains
>>grayed). Only then
>>you can fiddle with the Erlang files and get them compiled.
>>* I haven't investigated this thoroughly, but on my Linux box I need to
>>manually a distributed node in order to get epmd running.
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