Using erlang as script language
Héctor Rivas Gándara
Thu Dec 30 12:42:48 CET 2004
El Martes, 28 de Diciembre de 2004 23:03, Marc van Woerkom escribió:
> >And how can the UI widgets be controlled? they are
> >usually designed to be
> >accessed by imperative OO languages.
> Most of the js code I saw before was pretty short, playing
> only minor helper roles for accessing the browser objects
> (which are exposed as js classes).
> Again the big thing is, that one talks to the browser
> plattform (Mozilla) via the js objects, using their
> methods and state.
The problem is the access to browser objects, that are designed to be used
with OO languages. Using the model proposed Taavi Talvik with create_object,
set_attribute, etc... I think that makes a more complex and "hard to write"
> The style is not so much imperative, as event based.
> Which should translate quite nice into the message
> mechanism of Erlang, or?
Yes, that's true. Really functional model is ideal for event based code. Two
posible solutions: use Erlang functions as event handlers or send messages
when an event occurs.
About this: Is there any document or references about the use of erlang as
embedded language? Any experience about this?
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