Changing Code

James Hague <>
Mon Aug 12 18:24:01 CEST 2002


>- Is the flexibility of being able to change any module at any
> time (even in production code) worth more to you than the
> speed of the code?

For many simple, core modules, I don't need code updates at all.  For
example, Wings3D has vector and matrix modules.  In practice, those rarely
change.  And since they're such fundamental modules, it would be nice to tag
them somehow as "doesn't need to support code changing," if it resulted in a
notable performance increase.



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