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wxErlang
Reference Manual
Version 0.98.4


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Table of Contents

wxGraphicsMatrix

MODULE

wxGraphicsMatrix

MODULE SUMMARY

See external documentation: wxGraphicsMatrix.

DESCRIPTION

See external documentation: wxGraphicsMatrix.

This class is derived (and can use functions) from:
wxGraphicsObject

DATA TYPES

wxGraphicsMatrix()

An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.

EXPORTS

concat(This::wxGraphicsMatrix(), T::wxGraphicsMatrix()) -> ok

get(This::wxGraphicsMatrix()) -> {A::float(), B::float(), C::float(), D::float(), Tx::float(), Ty::float()}

getNativeMatrix(This::wxGraphicsMatrix()) -> ok

invert(This::wxGraphicsMatrix()) -> ok

isEqual(This::wxGraphicsMatrix(), T::wxGraphicsMatrix()) -> bool()

isIdentity(This::wxGraphicsMatrix()) -> bool()

rotate(This::wxGraphicsMatrix(), Angle::float()) -> ok

scale(This::wxGraphicsMatrix(), XScale::float(), YScale::float()) -> ok

translate(This::wxGraphicsMatrix(), Dx::float(), Dy::float()) -> ok

set(This::wxGraphicsMatrix()) -> ok

Equivalent to set(This, []).

set(This::wxGraphicsMatrix(), Options::[Option]) -> ok

Types:

Option = {a, float()} | {b, float()} | {c, float()} | {d, float()} | {tx, float()} | {ty, float()}

transformPoint(This::wxGraphicsMatrix()) -> {X::float(), Y::float()}

transformDistance(This::wxGraphicsMatrix()) -> {Dx::float(), Dy::float()}