[erlang-questions] question re. message delivery

Raimo Niskanen raimo+erlang-questions@REDACTED
Fri Sep 29 11:34:57 CEST 2017


On Thu, Sep 28, 2017 at 12:35:24PM -0700, Miles Fidelman wrote:
> That's a very useful piece of information (i.e., it's useful when 
> designing applications)!
> 
> Note to whomever:  This is the kind of thing that should be stated 
> explicitly in documentation (both user & design specs).

Oh yes!

We are anticipating an updated Erlang Specification the VM team has on
their ToDo list.  When good enough it will be published as a draft to
be scrutinized by the Community, especially by the Old Masters.

/ Raimo


> 
> Thanks!
> 
> Miles
> 
> 
> On 9/28/17 3:52 AM, Peer Stritzinger wrote:
> > IIRC there is one guarantee in newer versions of Erlang (for a pretty conservative definition of new ;-)
> >
> > All messages from another node arrive between its nodeup and nodedown message.
> >
> > This means that you can always detect if there is a possible message loss between two nodes
> > by monitoring the node.
> >
> > Or as I understand monitoring a remote process also does this implicitly since a link-down triggers
> > DOWN messages on all monitored processes across this link and a nodedown
> >
> > Please correct me if this is not true (modulo the Hans Svensson/Lars-Åke Fredlund paper).
> >
> > Cheers,
> > -- Peer
> >
> >> On 27.09.2017, at 16:42, Raimo Niskanen <raimo+erlang-questions@REDACTED> wrote:
> >>
> >> I'll try to summarize what I know on the topic, acting a bit as a ghost
> >> writer for the VM Team.
> >>
> >> See also the old, outdated language specification, which is the best we have.
> >> It is still the soother that the VM Team sucks on when they do not know
> >> what else to do, and an updated version is in the pipeline.
> >> See especially 10.6.2 Order of signals:
> >>
> >>     http://erlang.org/download/erl_spec47.ps.gz
> >>
> >>
> >> Also see, especially 2.1 Passing of Signals "signals can be lost":
> >>
> >>     http://erlang.org/doc/apps/erts/communication.html
> >>
> >>
> >> Message order between a pair of processes is guaranteed.  I.e. a message
> >> sent after another message will not be received before that other message.
> >>
> >> Messages may be dropped.  In particular due to a communication link
> >> between nodes going down and up.
> >>
> >> If you set a monitor (or a link) on a process you will get a 'DOWN'
> >> message if the other process vanishes i.e. dies or communication link lost.
> >> That 'DOWN' message is guaranteed to be delivered (the same applies to
> >> links and 'EXIT' messages).
> >>
> >> An example: if process P1 first sets a monitor on process P2 and then
> >> sends messages M1, M2 and M3 to P2.  P2 acknowledges M1 with M1a and M3
> >> with M3a.  Then if P1 gets M1a it knows that P2 has seen M1 and P1 is
> >> guaranteed to eventually get either M3a or 'DOWN'.  If it gets M3a then
> >> it knows P2 have seen M2 and M3.  If it gets 'DOWN' then M2 may have been
> >> either dropped or seen by P2, the same applies to M3, and P1 may eventually
> >> get M3a knowing that P2 has seen M3, but can not know if it has seen M2.
> >>
> >> Another example: gen_server:call first sets a monitor on the server process,
> >> then sends the query.  By that it knows it will eventually either get
> >> the reply or 'DOWN'.  If it gets 'DOWN' it actually may get a late reply
> >> (e.g. network down-up), which is often overlooked.
> >>
> >> The distribution communication is is per default implemented with TCP links
> >> between nodes.  The VM relies on the distribution transport to deliver
> >> messages in order, or to die meaning that the link has failed and that any
> >> number of messages at the end of the sequence may have been dropped.
> >>
> >> Process links and monitors towards processes on remote nodes are registered
> >> in the local node on the distribution channel entry for that remote node,
> >> so the VM can trigger 'DOWN' and 'EXIT' messages for all links and monitors
> >> when a communication link goes down.  These messages are guaranteed to be
> >> delivered (if their owner exists).
> >>
> >> I hope this clears things up.
> >> / Raimo Niskanen
> >>
> >>
> >>
> >> On Tue, Sep 26, 2017 at 05:16:56PM -0700, Miles Fidelman wrote:
> >>> Hi Joe,
> >>>
> >>> Hmmm....
> >>>
> >>> Joe Armstrong wrote:
> >>>
> >>>> What I said was "message passing is assumed to be reliable"
> >>>> The key word here is *assumed* my assumption is that if I open a TCP
> >>>> socket
> >>>> and send it five messages numbered 1 to 5 then If I successfully read
> >>>> message
> >>>> 5 and have seen no error indicators then I can *assume* that messages 1 to
> >>>> 4 also arrived in order.
> >>>>
> >>> Well yes, but with TCP one has sequence numbers, buffering, and
> >>> retransmission - and GUARANTEES, by design, that if you (say a socket
> >>> connection) receive packet 5, then you've also received packets 1-4, in
> >>> order.
> >>>
> >>> My understanding is that Erlang does NOT make that guarantee.  As stated:
> >>>
> >>> - message delivery is assumed to be UNRELIABLE
> >>>
> >>> - ordering is guaranteed to be maintained
> >>>
> >>> The implication being that one might well receive packets 1, 2, 3, 5 -
> >>> and not know that 4 is missing.
> >>>
> >>>> Actually I have no idea if this is true - but it does seem to be a
> >>>> reasonable
> >>>> assumption.
> >>>>
> >>>> Messages 1 to 4 might have arrived got put in a buffer prior to my reading
> >>>> them and accidentally reordered due to a software bug. An alpha particle
> >>>> might have hit the data in message 3 and changed it -- who knows?
> >>>
> >>> More likely, a TCP connection has dropped, taking a message or two with
> >>> it, and once the connection is re-established, stuff starts flowing
> >>> after a gap.
> >>>
> >>> With UDP, packets could arrive out of order as well as get dropped.
> >>>
> >>> There are ways to extend TCP, or write a higher level protocol that will
> >>> detect dropped connections, and packets, reconnect, request
> >>> retransmission - with the result that both the sender & receiver are
> >>> guaranteed both delivery & order.
> >>>
> >>> Which brings us back to implementation.
> >>>
> >>>> Having assumed that message passing is reliable I build code based on
> >>>> this assumption.
> >>> But, for Erlang, we can't make this assumption - the documentation
> >>> specifically says so.
> >>>
> >>>> I'm not, of course, saying that the assumption is true, just that I trust
> >>>> the
> >>>> implementers of the system have done a good job to try and make it true.
> >>>> Certainly any repeatable counter examples should have been investigated
> >>>> to see if there were any errors in the system.
> >>>>
> >>>> All this builds on layers of trust. I trust that erlang message passing is
> >>>> ordered and reliable in the absence of errors.
> >>>>
> >>>> The Erlang implementers trust that TCP is reliable.
> >>>
> >>> Well, that is the question, isn't it.  Lots of things cause TCP to drop
> >>> connections.  So the question remains - how are dropped connections
> >>> handled?  And, if after a connection is dropped and restored, how are
> >>> dropped messages and/or messages received out of order handled?
> >>>
> >>> Actually, there's another design question in there - in a multi-node
> >>> Erlang system, maintaining n2 TCP connections seems just a tad
> >>> unwieldy.  Personally, I'd be more likely to use a connectionless
> >>> protocol, maybe even broadcast.
> >>>
> >>>
> >>>> The TCP implementors trust that the OS is reliable.
> >>>>
> >>>> The OS implementors trust that the processor is reliable.
> >>>>
> >>>> The processor implementors trust that the VLSI compilers are correct.
> >>>>
> >>>> Software runs on physical machines - so really the laws of physics
> >>>> apply not
> >>>> maths. Physics takes into account space and time, and the concept of
> >>>> simultaneity does not exist, no so in maths.
> >>>>
> >>>> It seems to me that software is built upon chains of trust, not upon
> >>>> mathematical chains of proof.
> >>>>
> >>>> I've just been saying "what we want to achieve" and not "how we can
> >>>> achieve
> >>>> it".
> >>> Which brings us back to:
> >>>
> >>> stated goals:  unreliable delivery, ordered delivery
> >>>
> >>> The BEAM Book details how this works within a node, but is silent on how
> >>> distributed Erlang is implemented.  I'm really interested in some details.
> >>>
> >>>> The statements that people make about the system should be in terms
> >>>> of belief rather than proof.
> >>>>
> >>>> I'd say "I believe we have reliable message passing"
> >>>> It would be plain daft to say "we have reliable message passing" or
> >>>> "we can prove it be correct" since there is no way of validating this.
> >>> Sure there is.  The state machine model of TCP is very clearly defined,
> >>> including its various error conditions.  And one can test an
> >>> implementation for adherence to the state machine model.  (In some
> >>> cases, one can also demonstrate that software is provably correct - but
> >>> let's not go there).
> >>>
> >>>
> >>>> Call me old fashioned but I think that claims that, for example,
> >>>> "we have unlimited storage" and so on are just nuts ...
> >>> Agreed.  But claims like "when allocated storage reaches 80% use,
> >>> additional storage is allocated by <mechanism>" are not just reasonable,
> >>> but mandatory when designing systems that have to scale under uncertain
> >>> load.
> >>>
> >>> Which brings us back to - how is message passing implemented between
> >>> Erlang nodes?
> >>>
> >>> Cheers,
> >>>
> >>> Miles
> >>>
> >>> -- 
> >>> In theory, there is no difference between theory and practice.
> >>> In practice, there is.  .... Yogi Berra
> >>>
> >>> _______________________________________________
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> >>
> >> -- 
> >>
> >> / Raimo Niskanen, Erlang/OTP, Ericsson AB
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> -- 
> In theory, there is no difference between theory and practice.
> In practice, there is.  .... Yogi Berra
> 
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-- 

/ Raimo Niskanen, Erlang/OTP, Ericsson AB



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