Device contexts using wx module
Doug Edmunds (gmail)
dougedmunds@REDACTED
Wed Jun 9 22:15:18 CEST 2010
I am trying to figure out how to use device contexts
using the wx module. I found this C++ code which draws
a line in a window. I can't figure out how to do
this in Erlang. Anyone?
Source code at:
http://zetcode.com/tutorials/wxwidgetstutorial/gdi/
Image at:
http://zetcode.com/tutorials/wxwidgetstutorial/images/line.jpg
--------
line.h
#include <wx/wx.h>
class Line : public wxFrame
{
public:
Line(const wxString& title);
void OnPaint(wxPaintEvent& event);
};
---------
line.cpp
#include "line.h"
Line::Line(const wxString& title)
: wxFrame(NULL, wxID_ANY, title, wxDefaultPosition, wxSize(280,
180))
{
this->Connect(wxEVT_PAINT, wxPaintEventHandler(Line::OnPaint));
this->Centre();
}
void Line::OnPaint(wxPaintEvent& event)
{
wxPaintDC dc(this);
wxCoord x1 = 50, y1 = 60;
wxCoord x2 = 190, y2 = 60;
dc.DrawLine(x1, y1, x2, y2);
}
---------
main.h
#include <wx/wx.h>
class MyApp : public wxApp
{
public:
virtual bool OnInit();
};
---------
main.cpp
#include "main.h"
#include "line.h"
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit()
{
Line *line = new Line(wxT("Line"));
line->Show(true);
return true;
}
Thanks.
-dae
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