[erlang-questions] gen_tcp nonblocking send
Igor Ribeiro Sucupira
igorrs@REDACTED
Fri May 2 23:02:09 CEST 2008
On Fri, May 2, 2008 at 3:03 PM, Valentin Micic <valentin@REDACTED> wrote:
>
> (*) Think of situations where both peers are using a single process (each)
> for reading and writing to a socket, and potential for a deadlock caused by
> exhaustion of both buffers - I saw this happening when multiple processes
> are sharing a connection (via relay) during heavy traffic loads. Being able
> to timely service receive instead of blocking on send will most certainly
> prevent such a situation.
In the sequential world, there are always lots of good reasons to
avoid blocking.
Igor.
> ----- Original Message -----
> From: "Per Hedeland" <per@REDACTED>
> To: <valentin@REDACTED>
> Cc: <dg@REDACTED>; <erlang-questions@REDACTED>
> Sent: Friday, May 02, 2008 1:26 PM
> Subject: Re: [erlang-questions] gen_tcp nonblocking send
>
>
>
>
> > "Valentin Micic" <valentin@REDACTED> wrote:
> >>
> >>You're right -- I did not read it carefully enough. Your suggestion would
> >>not develop a scheduling problem. However, after reading it again, I'm
> >>really not sure why would O_NDEALY be such an evil thing, if it is
> >>implemented as a separate function call (and not as a flag), that would
> >>return a binary containing unsent octets.
> >
> > But what's the point of giving that back to the application, when the
> > only thing the application can do with it is to keep it around until
> > gen_tcp says "OK, I can take some more" (an async message that the app
> > has to "actively" receive) - at which point the application gives it
> > back to gen_tcp, who may *still* not be able to send it all, and gives a
> > new binary back, which the application has to keep around until... Seems
> > to me like requiring quite a bit of complex programming for no gain.
> >
> >> It would certainly help (in this
> >>case not-so) intelligent queuing on the caller side -- unlike your sender
> >>that needs to do pre-emptive queuing, until it receive's ack from "relay",
> >>it would need to queue only unsent octets, right?
> >
> > Yes, there is of course some possibility that new messages may arrive to
> > sender before the ack after a gen_tcp:send() that didn't "really" block
> > arrives. A "good" solution to that would be to (instead of the "relay"
> > process) have an option that made gen_tcp:send() say "this will take a
> > while, I'll send you a message when I'm done" instead of blocking, but
> > *only* in the case where it would otherwise block (as opposed to what I
> > called "async send", which does it always), without passing the unsent
> > octets back.
> >
> > But again, is it worth the added complexity? Now you have a
> > multiple-choice sender, and to fully test it you *must* produce the
> > blocking scenario, whereas the simple async-send -> ack scheme always
> > works the same, and only requires the code that you need for the "really
> > blocking" case anyway. Of course there are cases where you have to deal
> > with complexity to get the performance you need, but then a) you should
> > first make sure that this really is one of those, and b) the next step
> > would be to get rid of the "relay" process and have gen_tcp provide the
> > simple async-send -> ack interface directly (after all, the relay
> > process is just undoing what prim_inet does).
> >
> > --Per
> >
>
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