[erlang-questions] help about process,why very slow.

parnell parnell.flynn@REDACTED
Tue Feb 19 17:06:27 CET 2008


Was the c version faster as well?  In other words what was the
difference in the time it took each version to process 1000000?

On Feb 17, 8:16 am, 瞄瞄 <ice...@REDACTED> wrote:
> Sean Hinde 写道:
>
> > Hi,
>
> > Why do you think the CPU should be anything other than 100% when you
> > have just sent 1000000 messages into the system. It is of course busy
> > processing the messages.
>
> > Sean
>
> > On 17 Feb 2008, at 13:03, 瞄瞄 wrote:
>
> >> hi!
> >> I checked the server found in erlang shell activated when launched
> >> smp, my server is single core, smp cancelled after the running of the
> >> entire service soon, but still high cpu occupiers, the test data will
> >> be 1000000 continuing seconds cpu 99% usage, may I ask you what
> >> optimization approach? Cpu occupiers will be reduced?
>
> >> thanks All!
>
> >> 2008/2/17 myname iserl <mynameis...@REDACTED>:
> >> Hi,
>
> >> Sorry, for offlist.
> >> I don't use erlang yet and I don't really know erlang at all,
> >> but I read the list often.
>
> >> For monitoring why your server is using 99% you might try:
> >>http://www.erlang.org/documentation/doc-5.2/lib/observer-0.9/doc/html...
>
> >>http://www.erlang.org/doc/efficiency_guide/profiling.html
>
> >>http://www.erlang.org/doc/man/eprof.html
> >>http://www.erlang.org/doc/man/fprof.html
> >>http://www.erlang.org/doc/apps/tools/cprof_chapter.html
>
> >> Good luck
>
> >> 瞄瞄 wrote:
> >> > thanks!
> >> > I was revised to {active,once} and server cpu still occupy 99%, but my
> >> > code in the local tests, use 127.0.0.1 <http://127.0.0.1/>,100 million
> >> > run by 40 seconds, and even in the server 127.0.0.1
> >> <http://127.0.0.1/>
> >> > of the cpu will be 99%.
>
> >> > Is there any way to find out whether there is a server cpu 99%?
>
> >> > very thanks!
>
> >> > 2008/2/16 Sean Hinde <sean.hi...@REDACTED
> >> <mailto:sean.hi...@REDACTED>>:
>
> >> > The problem here is almost certainly your use of {active, true}. The
> >> > inbound mailbox will rapidly fill with a very large number of messages
> >> > (1 million in your case), and this can cause the emulator to slow down
> >> > during garbage collection.
>
> >> > You need to introduce some flow control. The {active,once} socket
> >> > option is normally used for this.
>
> >> > Sean
>
> >> > On 16 Feb 2008, at 12:18, 瞄瞄 wrote:
>
> >> > > help!
>
> >> > > On Feb 16, 2008 11:32 AM, 瞄瞄 <ice...@REDACTED
> >> > <mailto:ice...@REDACTED>> wrote:
> >> > > server code url
> >> > >http://icej.80s.net.cn/emssserver.erl
>
> >> > > On Sat, Feb 16, 2008 at 11:26 AM, 瞄瞄 <ice...@REDACTED
> >> > <mailto:ice...@REDACTED>> wrote:
>
> >> > > Hello everyone! I recent study erlang familiar with the code to
> >> > make a
> >> > > message transmitted server, have a problem!
>
> >> > > I development of the information transmitted server function:
> >> > > Aclient Bclient are connected to Server, and joined a group C,
> >> > Aclient
> >> > > send message to group C , message will be transmitted to B by
> >> > group C.
> >> > > SOCKET use the binary (active true), (2) packet.
>
> >> > > News Server design:
> >> > > Have a process responsible for monitoring all client even when the
> >> > > client connect server, another process (group_manager process)
> >> > > maintenance division List of members of the client group, each group
> >> > > (group process) to have an process within the group responsible for
> >> > > the
> >> > > client to transmit message.
>
> >> > > Performance testing problems encountered by:
> >> > > A test of million sent to the SERVER message used on the finished
> >> > > eight
> >> > > seconds, and automatic logoff, and the content of the message are
> >> the
> >> > > same, so, the test Lan network.
> >> > > SERVER through tcpdump monitor and indeed also in the eight seconds
> >> > > are
> >> > > all the message at the end, and not from the message into the A,
> >> > > however
> >> > > SERVER transmitted to the messages with for a very long time,
> >> over 10
> >> > > minutes, finally, I end of the process.
>
> >> > > In server,use top,the cpu is 99% by beam.smp.
> >> > > PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
> >> > > 31586 root 17 0 70564 18m 1868 S 99.9 0.9 15:46.12 beam.smp
>
> >> > > Is it a problem I designed a very slow ? Or as a result of the
> >> > process
> >> > > of communication? What measures can be taken tuning?
>
> >> > > Thank you help!
>
> >> > > the server code
> >> > > # -module(emssserver).
> >> > > # -export([init/0]).
> >> > > # -define(TCP_OPTIONS,[binary,{packet, 2}, {active, true},
> >> > {reuseaddr,
> >> > > true}]).
> >> > > # -define(PORT,7000).
> >> > > # -define(Debug,"YES").
> >> > > #
> >> > > # -ifdef(Debug).
> >> > > # -define(DEBUG(Fmt, Args), io:format(Fmt, Args)).
> >> > > # -else.
> >> > > # -define(DEBUG(Fmt, Args), no_debug).
> >> > > # -endif.
> >> > > # -record(group,{name,gpid}).
> >> > > # -record(client, {name,pid,socket}).
> >> > > #
> >> > > # init()->
> >> > > # {ok, Listen} = gen_tcp:listen(?PORT, ?TCP_OPTIONS),
> >> > > # register(accept_connection, spawn(fun() ->
> >> > accept_connection(Listen)
> >> > > end)),
> >> > > # register(group_manage, spawn(fun() -> group_manage([]) end)).
> >> > > #
> >> > > # accept_connection(Listen) ->%% listen new client connection
> >> > > # {ok, Socket} = gen_tcp:accept(Listen),
> >> > > # Pid = spawn(fun() -> client_recv(Socket,"","") end),
> >> > > # gen_tcp:controlling_process(Socket,Pid),
> >> > > # accept_connection(Listen).
> >> > > #
> >> > > # client_recv(Socket,ClientName,GroupPid)->%%client process recv
> >> > > # receive
> >> > > # {tcp, Socket, Bin} ->
> >> > > # ?DEBUG("Server recv Data\r\n",""),
> >> > > # case binary_to_term(Bin) of
> >> > > # {join,JoinName,ClientNameTmp}->%%client join
> >> > > # ?DEBUG("client_recv Join:~s ~s\r\n",[JoinName,ClientNameTmp]),
> >> > > # G=#group{name=JoinName},
> >> > > # group_manage ! {join,G,self()},%%get group pid
> >> > > # receive
> >> > > # {grouppid,GPid}->%%recv group pid
> >> > > # ?DEBUG("Client_recv grouppid ~w ~s\r\n",[GPid,ClientNameTmp]),
> >> > > # GPid!{join,Socket,ClientNameTmp,self()} %% send "join" msg to
> >> group
> >> > > # end,
> >> > > # client_recv(Socket,ClientNameTmp,GPid);
> >> > > # {send,GroupName,Msg}->%%send msg to group
> >> > > # ?DEBUG("client_recv Send:~s ~s\r\n",[GroupName,Msg]),
> >> > > # GroupPid!{send,ClientName,Msg},
> >> > > # client_recv(Socket,ClientName,GroupPid)
> >> > > # end;
> >> > > # {tcp_closed, Socket} ->
> >> > > # ?DEBUG("client_recv close\r\n",[])
> >> > > # end.
> >> > > #
> >> > > # group_manage(Group)->%%manage group member
> >> > > # ?DEBUG("group_manage start\r\n",[]),
> >> > > # receive
> >> > > # {join,JoinGroup,ClientPid}->
> >> > > # ?DEBUG("group_manage Join:~s\r\n",[JoinGroup#group.name]),
> >> > > # case lists:keysearch(JoinGroup#group.name, #group.name, Group) of
> >> > > # false ->
> >> > > # Pid=spawn(fun() -> group([]) end),
> >> > > # ?DEBUG("group_manage group pid~w\r\n",[Pid]),
> >> > > # ClientPid!{grouppid,Pid},%%return client_recv group pid
> >> > > # JoinGroupp = #group{name=JoinGroup#group.name,gpid=Pid},
> >> > > # Gs = [JoinGroupp|Group],
> >> > > # ?DEBUG("group_manage group:~w\r\n",[Gs]),
> >> > > # group_manage(Gs);
> >> > > # {value,SingleGroup} ->
> >> > > # ?DEBUG("group_manage group is set
> >> > ~s\r\n",[SingleGroup#group.name]),
> >> > > # ClientPid!{grouppid,SingleGroup#group.gpid},
> >> > > # group_manage(Group)
> >> > > # end
> >> > > #
> >> > > # end.
> >> > > #
> >> > > # group(Client)->%%send msg to all
> >> > > # ?DEBUG("group \r\n",[]),
> >> > > # receive
> >> > > # {join,Socket,ClientName,CPid} ->
> >> > > # ?DEBUG("group ClientName ~s\r\n",[ClientName]),
> >> > > # ?DEBUG("group Client set ~w\r\n",[Client]),
> >> > > # case lists:keysearch(ClientName,#client.name,Client) of
> >> > > # false->
> >> > > # ?DEBUG("group new client\r\n",[]),
> >> > > # ClientNew = #client{name=ClientName,pid=CPid,socket=Socket},
> >> > > # ClientTmp = [ClientNew|Client],
> >> > > # group(ClientTmp);
> >> > > # {value,SingleClient}->
> >> > > # ?DEBUG("group client is set ~s\r\n",[SingleClient#client.name]),
> >> > > # group(Client)
> >> > > # end;
> >> > > # {send,ClientName,Msg}->
> >> > > # ?DEBUG("group recv client send ~s\r\n",[Msg]),
> >> > > # lists:foreach(fun(T)->send(ClientName,T,Msg) end,Client),
> >> > > # group(Client)
> >> > > # end,
> >> > > # ok.
> >> > > #
> >> > > # send(FClientName,TClientName,Msg)->
> >> > > # if
> >> > > # FClientName /= TClientName#client.name ->
> >> > > # ?DEBUG("send f:~s t:~s
> >> > > ~s\r\n",[FClientName,TClientName#client.name,Msg]),
> >> > > # M = {FClientName,Msg},
> >> > > # gen_tcp:send(TClientName#client.socket,term_to_binary(M));
> >> > > # true->
> >> > > # ?DEBUG("send from eq to\r\n",[])
> >> > > # end.
>
> >> > > the client code is "gen_tcp:send",iterative
>
> >> > > the code install three linux server.
>
> >> > > --
> >> > > 关注:erlang,python,php,java
> >> > > ---------------------------------------------
> >> > > 工作室博客
> >> > >http://blog.80s.net.cn
>
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>
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>
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>
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>
> Because my colleagues tested c development message server spread , I
> remember that he did not like the cpu to occupy 99% so high, I like to
> use erlang replacement, I need to said erlang better...
>
> read more >>



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