[erlang-questions] Game of Erlang life [was: Load testing in parallel]

Serge Aleynikov saleyn@REDACTED
Wed Aug 15 13:18:26 CEST 2007

As far as the implementation of the game is concerned - why use 
multi-dimensional arrays?  Follow Joe's idea of Concurrency Oriented 
Programming and treat live cells as processes that are linked to 
neighbors.  Then they can exchange messages, mate, and when a process 
would die all neighboring ones would know about it.  This is a bit 
different approach then using a shared array with a single flow of 
control, and I am sure it'll be fun.



Chad Wilson wrote:
> You tricked me, Serge.  When I saw the subject "Game of Erlang Life",
> I thought I was about to read someone's Erlang version of the old
> computer simulation called "Game of Life".
> I have programmed the Game of Life is several other languages, making
> used of arrays each time, but Erlang is presenting me with a different
> challenge, since it doesn't have multi-dimensional arrays.
> -w

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