# Erl_Interface User's Guide ## Introduction The `Erl_Interface` library contains functions that help you integrate programs written in C and Erlang. The functions in `Erl_Interface` support the following: - Manipulation of data represented as Erlang data types - Conversion of data between C and Erlang formats - Encoding and decoding of Erlang data types for transmission or storage - Communication between C nodes and Erlang processes - Backup and restore of C node state to and from [Mnesia](`m:mnesia`) > #### Note {: .info } > > By default, the `Erl_Interface` library is only guaranteed to be compatible > with other Erlang/OTP components from the same release as the libraries > themselves. For information about how to communicate with Erlang/OTP > components from earlier releases, see function > [`ei_set_compat_rel`](ei.md#ei_set_compat_rel). ### Scope In the following sections, these topics are described: - Compiling your code for use with `Erl_Interface` - Initializing `Erl_Interface` - Encoding, decoding, and sending Erlang terms - Building terms and patterns - Pattern matching - Connecting to a distributed Erlang node - Using the Erlang Port Mapper Daemon (EPMD) - Sending and receiving Erlang messages - Remote procedure calls - Using global names ### Prerequisites It is assumed that the reader is familiar with the Erlang programming language. ## Compiling and Linking Your Code To use any of the `Erl_Interface` functions, include the following line in your code: ```c #include "ei.h" ``` Determine where the top directory of your OTP installation is. To find this, start Erlang and enter the following command at the Eshell prompt: ```text Eshell V4.7.4 (abort with ^G) 1> code:root_dir(). /usr/local/otp ``` To compile your code, ensure that your C compiler knows where to find `ei.h` by specifying an appropriate `-I` argument on the command line, or add it to the `CFLAGS` definition in your `Makefile`. The correct value for this path is `$OTPROOT/lib/erl_interface-$EIVSN/include`, where: - `$OTPROOT` is the path reported by `code:root_dir/0` in the example above. - `$EIVSN` is the version of the `Erl_Interface` application, for example, `erl_interface-3.2.3`. Compiling the code: ```text $ cc -c -I/usr/local/otp/lib/erl_interface-3.2.3/include myprog.c ``` When linking: - Specify the path to `libei.a` with `-L$OTPROOT/lib/erl_interface-3.2.3/lib`. - Specify the name of the library with `-lei`. Do this on the command line or add the flags to the `LDFLAGS` definition in your `Makefile`. Linking the code: ```text $ ld -L/usr/local/otp/lib/erl_interface-3.2.3/ lib myprog.o -lei -o myprog ``` On some systems it can be necessary to link with some more libraries (for example, `libnsl.a` and `libsocket.a` on Solaris, or `wsock32.lib` on Windows) to use the communication facilities of `Erl_Interface`. If you use the `Erl_Interface` functions in a threaded application based on POSIX threads or Solaris threads, then `Erl_Interface` needs access to some of the synchronization facilities in your threads package. You must specify extra compiler flags to indicate which of the packages you use. Define `_REENTRANT` and either `STHREADS` or `PTHREADS`. The default is to use POSIX threads if `_REENTRANT` is specified. ## Initializing the Library Before calling any of the other functions in the library, initialize it by calling `ei_init()` exactly once. ## Encoding, Decoding, and Sending Erlang Terms Data sent between distributed Erlang nodes is encoded in the Erlang external format. You must therefore encode and decode Erlang terms into byte streams if you want to use the distribution protocol to communicate between a C program and Erlang. The `Erl_Interface` library supports this activity. It has several C functions that create and manipulate Erlang data structures. The following example shows how to create and encode an Erlang tuple `{tobbe,3928}`: ```c ei_x_buff buf; ei_x_new(&buf); int i = 0; ei_x_encode_tuple_header(&buf, 2); ei_x_encode_atom(&buf, "tobbe"); ei_x_encode_long(&buf, 3928); ``` For a complete description, see the [`ei`](ei.md) module. [](){: #building_terms_and_patterns } ## Building Terms The previous example can be simplified by using the [`ei_x_format_wo_ver`](ei.md#ei_x_format_wo_ver) function to create an Erlang term: ```c ei_x_buff buf; ei_x_new(&buf); ei_x_format_wo_ver(&buf, "{~a,~i}", "tobbe", 3928); ``` For a complete description of the different format directives, see the the [`ei_x_format_wo_ver`](ei.md#ei_x_format_wo_ver) function. The following example is more complex: ```c ei_x_buff buf; int i = 0; ei_x_new(&buf); ei_x_format_wo_ver(&buf, "[{name,~a},{age,~i},{data,[{adr,~s,~i}]}]", "madonna", 21, "E-street", 42); ei_print_term(stdout, buf.buff, &i); ei_x_free(&buf); ``` As in the previous examples, it is your responsibility to free the memory allocated for Erlang terms. In this example, `ei_x_free()` ensures that the data pointed to by `buf` is released. ## Connecting to a Distributed Erlang Node To connect to a distributed Erlang node, you must first initialize the connection routine with one of the [`ei_connect_init_*`](ei_connect.md#ei_connect_init) functions, which stores information, such as the hostname, and node name for later use: ```c int identification_number = 99; int creation=1; char *cookie="a secret cookie string"; /* An example */ const char* node_name = "einode@durin"; const char *cookie = NULL; short creation = time(NULL) + 1; ei_cnode ec; ei_connect_init(&ec, node_name, cookie, creation); ``` For more information, see the [`ei_connect`](ei_connect.md) module. After initialization, you set up the connection to the Erlang node. To specify the Erlang node you want to connect to, use the `ei_connect_*()` family of functions. The following example sets up the connection and is to result in a valid socket file descriptor: ```c int sockfd; const char* node_name = "einode@durin"; /* An example */ if ((sockfd = ei_connect(&ec, nodename)) < 0) fprintf(stderr, "ERROR: ei_connect failed"); ``` ## Using EPMD [`erts:epmd`](`e:erts:epmd_cmd.md`) is the Erlang Port Mapper Daemon. Distributed Erlang nodes register with `epmd` on the local host to indicate to other nodes that they exist and can accept connections. `epmd` maintains a register of node and port number information, and when a node wishes to connect to another node, it first contacts `epmd` to find the correct port number to connect to. When you use [`ei_connect`](ei_connect.md) to connect to an Erlang node, a connection is first made to `epmd` and, if the node is known, a connection is then made to the Erlang node. C nodes can also register themselves with `epmd` if they want other nodes in the system to be able to find and connect to them. Before registering with `epmd`, you must first create a listen socket and bind it to a port. Then: ```c int pub = ei_publish(&ec, port); ``` `pub` is a file descriptor now connected to `epmd`. `epmd` monitors the other end of the connection. If it detects that the connection has been closed, the node becomes unregistered. So, if you explicitly close the descriptor or if your node fails, it becomes unregistered from `epmd`. Notice that on some systems a failed node is not detected by this mechanism, as the operating system does not automatically close descriptors that were left open when the node failed. If a node has failed in this way, `epmd` prevents you from registering a new node with the old name, as it thinks that the old name is still in use. In this case, you must close the port explicitly ## Sending and Receiving Erlang Messages Use one of the following two functions to send messages: - [`ei_send`](ei_connect.md#ei_send) - [`ei_reg_send`](ei_connect.md#ei_reg_send) As in Erlang, messages can be sent to a pid or to a registered name. It is easier to send a message to a registered name, as it avoids the problem of finding a suitable pid. Use one of the following two functions to receive messages: - [`ei_receive`](ei_connect.md#ei_receive) - [`ei_receive_msg`](ei_connect.md#ei_receive_msg) ### Example of Sending Messages In the following example, `{Pid, hello_world}` is sent to a registered process `my_server`: ```c ei_x_buff buf; ei_x_new_with_version(&buf); ei_x_encode_tuple_header(&buf, 2); ei_x_encode_pid(&buf, ei_self(ec)); ei_x_encode_atom(&buf, "Hello world"); ei_reg_send(&ec, fd, "my_server", buf.buff, buf.index); ``` The first element of the tuple that is sent is your own pid. This enables `my_server` to reply. For more information about the primitives, see the [`ei_connect`](ei_connect.md) module. ### Example of Receiving Messages In this example, `{Pid, Something}` is received. ```c erlang_msg msg; int index = 0; int version; int arity = 0; erlang_pid pid; ei_x_buff buf; ei_x_new(&buf); for (;;) { int got = ei_xreceive_msg(fd, &msg, &x); if (got == ERL_TICK) continue; if (got == ERL_ERROR) { fprintf(stderr, "ei_xreceive_msg, got==%d", got); exit(1); } break; } ei_decode_version(buf.buff, &index, &version); ei_decode_tuple_header(buf.buff, &index, &arity); if (arity != 2) { fprintf(stderr, "got wrong message"); exit(1); } ei_decode_pid(buf.buff, &index, &pid); ``` To provide robustness, a distributed Erlang node occasionally polls all its connected neighbors in an attempt to detect failed nodes or communication links. A node that receives such a message is expected to respond immediately with an `ERL_TICK` message. This is done automatically by `ei_xreceive_msg()`. However, when this has occurred, `ei_xreceive_msg` returns `ERL_TICK` to the caller without storing a message into the `erlang_msg` structure. When a message has been received, it is the caller's responsibility to free the received message. For more information, see the [`ei_connect`](ei_connect.md) and [`ei`](ei.md) modules. ## Remote Procedure Calls An Erlang node acting as a client to another Erlang node typically sends a request and waits for a reply. Such a request is included in a function call at a remote node and is called a remote procedure call. The following example checks if a specific Erlang process is alive: ```c int index = 0, is_alive; ei_x_buff args, result; ei_x_new(&result); ei_x_new(&args); ei_x_encode_list_header(&args, 1); ei_x_encode_pid(&args, &check_pid); ei_x_encode_empty_list(&args); if (ei_rpc(&ec, fd, "erlang", "is_process_alive", args.buff, args.index, &result) < 0) handle_error(); if (ei_decode_version(result.buff, &index) < 0 || ei_decode_bool(result.buff, &index, &is_alive) < 0) handle_error(); ``` For more information about `ei_rpc()` and its companions `ei_rpc_to()` and `ei_rpc_from()`, see the [`ei_connect`](ei_connect.md) module. ## Using Global Names A C node has access to names registered through the `m:global` module in Kernel. Names can be looked up, allowing the C node to send messages to named Erlang services. C nodes can also register global names, allowing them to provide named services to Erlang processes or other C nodes. `Erl_Interface` does not provide a native implementation of the global service. Instead it uses the global services provided by a "nearby" Erlang node. To use the services described in this section, it is necessary to first open a connection to an Erlang node. To see what names there are: ```c char **names; int count; int i; names = ei_global_names(&ec,fd,&count); if (names) for (i=0; i #### Note {: .info } > > Remember to free `pid` later with [`ei_x_free`](ei.md#ei_x_free). To unregister a name: ```c ei_global_unregister(&ec,fd,servicename); ```