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<div class="moz-cite-prefix">On 2015-01-13 14:57, Richard Carlsson
wrote:<br>
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<div dir="ltr">What really should be done is that the current
interpreting debugger should be destroyed with fire and a real
bytecode-level debugger should be implemented (with low level
functionality done in C), which would be way faster, only
require updating when new Beam operations are added, and not
require the abstract code to be present in the beam files.<br>
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Tony Rogvall has written the beginnings of a bytecode interpreter.<br>
<br>
See, <a class="moz-txt-link-freetext" href="https://github.com/tonyrog/beam">https://github.com/tonyrog/beam</a><br>
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If someone wanted to build a bytecode interpreter I think that is
good place to start. It does not handle all the opcodes, but a fair
amount.<br>
<br>
// Björn-Egil<br>
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