<div class="gmail_quote">2011/7/29 Håkan Mattsson <span dir="ltr"><<a href="mailto:hm@tail-f.com">hm@tail-f.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<a href="http://www.erlang.org/doc/man/c.html#l-1" target="_blank">http://www.erlang.org/doc/man/c.html#l-1</a><br>
<font color="#888888"><br></font></blockquote><div><br>Good to know. In my defense, I couldn't find anything in the manual that mentions "c" as the module to look in for those functions...<br><br>Any thoughts on my other question: if there are a variable-sized set of dynamically-launched gen_fsm's using a particular module, assuming most/all of them are idle or will be momentarily, is there a recommended way to propagate a code upgrade across all of them?<br>
<br>dan<br> </div><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;"><font color="#888888">
/Håkan<br>
</font><div class="im"><br>
On Fri, Jul 29, 2011 at 4:27 PM, Daniel Dormont<br>
<<a href="mailto:dan@greywallsoftware.com">dan@greywallsoftware.com</a>> wrote:<br>
</div><div><div></div><div class="h5">> While reading through some old discussion here or on TrapExit when I was<br>
> first trying to understand hot code loading, I ran across the shell command<br>
> l/1. Since then I've used it to good effect in patching a live system<br>
> (Ejabberd, specifically) with new or upgraded modules. But I'd like to<br>
> understand a little better what it's doing behind the scenes. I didn't see<br>
> any mention of it in the manual, and it's a little hard to Google for single<br>
> letters :), so I thought I'd ask here.<br>
</div></div></blockquote></div><br>