<div>Joel,</div><div><br></div>If high concurrency is what Erlang is good at, I'm not sure the iPhone is the best target... but it does bring up something that has been brewing (heretically) in my mind for a few days.<div>
<br></div><div>Has anyone considered Inferno -> Erlang interoperability? Inferno has demonstrated an ability to run in low-end, memory constrained devices. And while Limbo doesn't look much like Erlang, they do share a bit of philosophy about concurrency being part of the core language.</div>
<div><br></div><div>I'd propose a server-side game server in Erlang with a client-side in Limbo.</div><div><br></div><div>I'm pretty flame-retardant (or just lame and retarded), so bring it on...<br><br></div><div>
-joe</div><div><br><div class="gmail_quote">On Tue, Dec 9, 2008 at 8:40 AM, Joel Reymont <span dir="ltr"><<a href="mailto:joelr1@gmail.com">joelr1@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
What would be a good iPhone app to showcase the capabilities of Erlang?<br>
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Thanks, Joel<br>
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