[erlang-questions] GUI development with Erlang

arif@REDACTED arif@REDACTED
Wed Apr 18 12:06:30 CEST 2018


To answer a colleague, no, you don't _have_ to run the arbiter and the
player processes on different hosts. To go through the examples, you can
run them all on a single node, as long as it is a distributed node. 
Of course the fun in atually playing a game is lost if the two players
are sitting on the same host :)
Best regards
Arif


Date: Sun, 15 Apr 2018 13:02:44 -0700
From: arif@REDACTED
To: Alan Gingras <alangingras@REDACTED>
Cc: 'Leo Liu' <sdl.web@REDACTED>, erlang-questions@REDACTED
Subject: Re: [erlang-questions] GUI development with Erlang
Message-ID: <9d1ff54235e9bdfc4fd0bf7e7b8246ee@REDACTED>
Content-Type: text/plain; charset=US-ASCII

Hi,

I have written a follow up to the getting started piece.

It may not be enough to write your chart widgets, but I hope it gives
you some more insights into the workings of wxErlang.

https://arifishaq.files.wordpress.com/2018/04/wxerlang-speeding-up.pdf

Best regards
Arif




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