[erlang-questions] Feedback on inaka/erlang_standards

Ivan Uemlianin <>
Tue Sep 9 12:53:47 CEST 2014


I like the idea of a configurable coding standard checker, if that's 
what elvis is, and as long as team members read and discuss (and agree 
on) the team's "elvis.config".  Discussing and agreeing on standards is 
as important as following them.   Each team will have their own 
conventions: their own boats to float.

As for particular points:

- I tend to avoid if, and macros as far as possible: two fewer bits of 
syntax to remember.  I notice I'm starting to avoid case too.

 > Module comments go with %%%, function comments with %%, and code 
comments with %.

This is perhaps following emacs erlang-mode behaviour (which 
auto-intends comments differently depending on how many %s start the line).

Discussing coding style is worthwhile.  I think a monolithic One True 
Style is less useful, especially in a programming culture as articulate 
and reasoned (and occasionally stiff-necked) as erlang's.

Best wishes

Ivan


On 08/09/2014 22:47, Loïc Hoguin wrote:
> Hello,
>
> I want to initiate a larger discussion that Twitter allows for the 
> inaka/erlang_standards repository. I hope you don't mind that I do it 
> here, Github issues is quite terrible for discussions and I feel that 
> talking about these things with a larger number of people can bring 
> better feedback.
>
> I will take all points listed in the README at 
> https://github.com/inaka/erlang_standards and comment if I have 
> something (hopefully) interesting to say about it.
>
> I know they are "Inaka's coding standards" but they are also used for 
> the Elvis coding standard checker project which would be interesting 
> to try and integrate as part of more people's workflow (regardless of 
> projects using the same standards or not, simply checking that 
> contributions respect it is already quite nice to have).
>
> An example output can be seen there: 
> https://gist.github.com/elbrujohalcon/332db8bc343f81235462
>
> So let me start now.
>
> > Spaces over tabs, 2 space indentation.
>
> Whatever floats your boat. I just want to point out here that 2-4 
> space vs tab vs mixed never lead anywhere. My problem with it though 
> is that the Elvis tool has an option "no_tabs". That's very 
> opinionated, instead you should have an option that allows you to 
> define indentation. For example I want to know if people use spaces 
> instead of tabs in my projects.
>
> > Surround operators and commas with spaces.
>
> As much as I like having these with spaces around, I have an issue 
> with that. I feel that the default should be "whatever Erlang is 
> doing". For example maps, it does "#{a => b,c => d}". The default your 
> tool should do is exactly what Erlang does, because you can then just 
> copy paste everything and not have to worry. We could extend that 
> logic to doing what erl_pp does but people really like their 
> tabs/spaces/goats so that'd probably be taking it a bit too far.
>
> > Try to always separate PRIVATE and PUBLIC functions in groups, with 
> the public ones first, unless it helps readability and code discovery.
>
> I have to disagree with that. This is what I have done for a *long 
> time* but I experimented and changed my mind recently.
>
> What I do now is for *each* exported function (nice OOP language btw), 
> start with the exported function, then the internal functions it 
> calls, and then the unit tests (and performance tests). Then do the 
> same for the next exported function and so on. It doesn't fit all 
> kinds of modules (of course!) but for modules that aren't doing 
> processes stuff (like gen_servers) it's very nice.
>
> For example: 
> https://github.com/ninenines/cowlib/blob/master/src/cow_qs.erl - if 
> that module was doing the old public, private, tests, it would be 
> pretty much unreadable. Having the unit tests right there with the 
> code is very nice because you can easily see what the code takes and 
> returns.
>
> > Don't design your system using god modules (modules that have a huge 
> number of functions and/or deal with very unrelated things)
>
> Well that's fine if your problem domain is simple, but not so much 
> otherwise. The problem with your approach comes from being able to set 
> a maximum number of functions project-wide. In Cowboy for example most 
> modules are small, and cowboy_req is the exception. I know cowboy_req 
> has a lot of exported functions, I don't want a tool to tell me that. 
> It's meant to be this way.
>
> > Don't write the same code in many places, use functions and 
> variables for that
>
> I have for a long time been a proponent of applying DRY only when this 
> code exists more than 2 times, and the code is significant enough. I 
> care little about repeated code that's 2 lines long for example. I 
> don't have hard limits there but it would be nice to analyze a few 
> projects with different settings and find what's the most useful.
>
> > When having lots of modules, use subdirectories for them, named with 
> a nice descriptive name for what that "package" does.
>
> Sounds like you need to separate into different applications.
>
> > Don't write spaghetti code (A list comprehension with a case inside, 
> or blocks with begin/end, and nested stuff)
>
> Not what I call spaghetti code? I'm not even sure what this is about. 
> List comprehensions with a case or begin/end inside can be immensely 
> useful. Especially the begin/end ones.
>
> > Don't use  if .
>
> I would say the opposite. ROK has already argued on that, no need to 
> duplicate. :-)
>
> > Macros should be named in ALL_UPPER_CASE:
>
> I would say "Don't use macros" instead. I would love the tool to tell 
> me when it sees macros that aren't ?MODULE (and a way to whitelist a 
> few small ones).
>
> > Write the -spec's for your public fun's, and for private fun's when 
> it adds real value for documentation purposes. Define as many types as 
> needed.
>
> Honestly I'd remove the comment about internal functions (wow OOP 
> man), they're generally not very useful, unless Dialyzer complains.
>
> > Module comments go with %%%, function comments with %%, and code 
> comments with %.
>
> Or you could stop worrying and enjoy life. Seriously that's some 
> nitpicking you got there. :-)
>
> Instead of saying that you should probably worry that people 
> *actually* comment their code.
>
> > Try to write functions with a small number of lines. 12 lines per 
> function except for integration tests is a good measure.
>
> 12, seriously? If I'm writing a game the init function or main loop 
> function will hardly be less than 20 lines.
>
> > Help  dialyzer  and  xref  as much as you can, so that they can work 
> for you
>
> Like with most things in life, there's an optimal middle ground. Don't 
> go out of your way to make tools happy. Tools are supposed to help you 
> not hinder you.
>
> > When having many nested "include files", use 
> -ifndef(HEADER_FILE_HRL) .... -endif so they can be included in any 
> order without conflicts.
>
> I'll need an option that complains when -include is used (again, with 
> whitelist, probably never warn about file.hrl either). :-)
>
> That's it. Hope to spark some (not too pointless) discussion.
>
> Enjoy!
>

-- 
============================================================
Ivan A. Uemlianin PhD
Llaisdy
Speech Technology Research and Development

                     
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                         festina lente
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