[erlang-questions] Mochiwebsockets was Re: Long polling
Fri Jul 20 00:24:40 CEST 2012
Or you can replace Mochiweb by Cowboy+Mochicow
(https://github.com/benoitc/mochicow) and use Cowboy's routing to
redirect to your websocket handler or your mochiweb code.
On 07/19/2012 11:02 PM, Gordon Guthrie wrote:
> The app is built on mochiweb - I inspect the request and route it to a
> handler. So I would need to bind the server part of the library to the
> that particular HTTP request.
> Bullet is designed to work in Cowboy,
> Socket.io has its own Erlang server
> SockJS is designed to be web-framework agnostic but the examples are
> all in Cowboy
> As I understand it - these socket solutions have a code the server
> side and client side which ping traffic backwards and forwards and
> keep a 'permanent' connection open - and the higher level libraries
> can then write to the socket as if there was a stateful synchronous
> So to use one of these I would need to pick a particular client JS
> library and then write my own handler to use on the socket in mochiweb
> (or cut one out from one of the existing servers...)
> Has anyone done stuff on getting it into mochiweb?
> On 17 July 2012 16:01, Gleb Peregud <> wrote:
>> On Tue, Jul 17, 2012 at 4:57 PM, Gordon Guthrie <> wrote:
>>> I am building a softphone which needs to register with the server to say "I
>>> am available" for incoming calls.
>>> So it makes an HTTP POST request to the server and that notifies the
>>> softphone gen_srv that is is available.
>>> At that point I leave the TCP request hanging on a receive waiting for a
>>> notification that the socket has been torn down (and which point it
>>> unregisters the phone).
>>> My question is: how long can I leave the request up? Infinity? or do I need
>>> to have a timeout/reregister cycle setup?
>> You have to cycle it. Some proxies timeout connections after 30
>> seconds, some after 45 some after 60. It is very tricky to get it
>> right for all browsers and all platforms. Generally if you want a
>> robust solution use something like SockJS or Socket.IO or Bullet.
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