[erlang-questions] Erlang string datatype [cookbook entry #1 - unicode/UTF-8 strings]
Jon Watte
jwatte@REDACTED
Mon Oct 31 04:28:51 CET 2011
> , or systems with very
> long uptimes that process arbitrary user-supplied data.
What relevance does this have to O(1) string indexing?
Clearly, that comment was based on the string interning discussion, not
O(1).
Sincerely,
jw
--
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whether we get there willingly or not, we shall soon have lower consumption
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On Sun, Oct 30, 2011 at 3:19 AM, Masklinn <masklinn@REDACTED> wrote:
> On 2011-10-30, at 02:20 , Jon Watte wrote:
> >
> > Life is too short to not normalize data on input, in my opinion.
> "Normalization" does not mean "NFC". And NFC is not the best
> normalization form for all situations. Its only advantage really
> is in codepoint count.
>
> > However,
> > the specific examples I care about are all about parsing existing
> > protocols, where all the "interesting" bits are defined as ASCII subset,
> > and anything outside that can be lumped into a single "string of other
> > data" class without loss of generality. This includes things like HTTP or
> > MIME. Your applications may vary.
> >
> I think that is *by far* the biggest issue with many string datatypes:
> they double up as both "lightweight" structures in many ascii-based
> protocols, with those structures being either fixed-size allowing O(1)
> access (e.g. many logfile formats) or simple character-separated
> structures; and as actual encoding of *human text*, which is what Unicode
> was built for.
>
> These usages are completely at odds with one another: a byte/ascii-based
> structure is an array of bytes, some of which are visibly representable,
> but a unicode string is a *stream*. It is an array of codepoints, but
> codepoints are useless to manipulate text, and UTFs also map it to arrays
> of bytes but these byte arrays are also useless to manipulate text.
>
> To correctly manipulate text, in terms of code interface, the primary
> interface should be the grapheme cluster (what most people think of as a
> "character", although you *still* encounter the issue that a given
> codepoint
> sequence can be seen as one or several "characters" depending on the
> culture, I think *that* issue is much rarer than trying to manipulate
> grapheme clusters with codepoint-based interfaces). Furthermore, this
> manipulation should be done completely independently of the underlying
> physical representation (a grapheme cluster is expressed in terms of
> code points, not in terms of whatever code units the UTF uses).
>
> NSString is one of the very few string datatypes I've seen which makes
> treating text correctly easy (although it also includes the bytes/codepoint
> array stuff), because — while its primary interface is not grapheme
> clusters —
> it provides a very extensive interface to manipulate text in terms of
> grapheme clusters. I think its only issue is that it still allows for
> the manipulation of strings themselves in terms of codepoints and code
> units at all.
>
> Apple's even has a document on that very subject:
>
> http://developer.apple.com/library/ios/#documentation/Cocoa/Conceptual/Strings/Articles/stringsClusters.html#//apple_ref/doc/uid/TP40008025
> > It's common to think of a string as a sequence of characters,
> > but when working with NSString objects, or with Unicode strings in
> > general, in most cases it is better to deal with substrings rather
> > than with individual characters. The reason for this is that what
> > the user perceives as a character in text may in many cases be
> > represented by multiple characters in the string.
>
> >>> off very nicely. It seems truly bizarre to want string _indexing_
> >> (something I never
> >>> find useful, given the high strangeness of Unicode) to be O(1) but not
> >> to want
> >>> string _equality_ (something I do a lot) to be O(1).
> >>
> >
> > It seems like you never do network protocol parsing
> Network protocol parsing is the manipulation of a bytes stream or a bytes
> array, by trying to fit this use case into a string datatype you're only
> ensuring this datatype will be garbage to use for text manipulation.
>
> You already have an erlang datatype to do network protocol parsing:
> binaries.
>
> > , or systems with very
> > long uptimes that process arbitrary user-supplied data.
> What relevance does this have to O(1) string indexing?
>
> > I am coming at this from "I use binaries as strings now, and want
> something
> > even better" point of view.
> Then you should ask for improvements of binaries, not for making a useless
> string type.
>
> I have the same view on this as Richard: for text (which is what Unicode
> was
> built for), O(1) indexing of code units and code points is useless.
>
> I also think the implementation details and performance characteristics of
> a string datatype should not be considered at all before it's being
> implemented, the first question should be what its interface looks like.
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