[erlang-questions] Version of C compiler for Erlang on Windows

Dan Gudmundsson dangud@REDACTED
Tue Jun 21 08:31:58 CEST 2011


On Tue, Jun 21, 2011 at 1:13 AM, Dave Cottlehuber <dave@REDACTED> wrote:

> On 21 June 2011 09:19, Andrew Thompson <andrew@REDACTED> wrote:
> > On Mon, Jun 20, 2011 at 11:30:36AM -0400, Francis Joanis wrote:
> >> Hi,
> >>
> >> Is Visual Studio 2005 still the preferred version of the Microsoft
> >> compiler for Erlang on Windows and is it still used for the
> >> pre-compiled binaries?
> >>
> >> I think some work had been done to support VS 2008 and I don't know
> >> about VS 2010.
> >
> > I submitted some patches to make it build with VS2008, and they were
> > accepted. No idea about 2010.
> >
> > Andrew
>
> 90% of the hassle is getting the compiler/linker/manifest paths sorted
> out; these vary for every combo of VS IDE/SDK out there.
>
> VS 2008 Express compiles fine since R13B so long as you install the
> Windows SDK v7.0 as well. At the time wxWidgets didn't compile using
> VS2010 express so I stayed with VS2008.
>
> I use the following script / notes to set up a CouchDB build chain for
> VS2008 https://github.com/dch/glazier the README is still out of date
> vs scripts while I clean up some changes needed for CouchDB but the
> erlang stuff should be pretty stable. The patches & notes for doing
> this are now all included in the Erlang release so if it doesn't line
> up please let me know & I'll work through fixing them. Finally, I now
> compile OpenSSL from source
> https://github.com/dch/glazier/blob/master/bin/build_openssl.cmd
> &  wxWidgets via
> https://github.com/dch/glazier/blob/master/bin/build_wx.cmd after
> applying patch equivalent to the manual steps in the README.
>
> IIRC wxWidgets wasn't able to be built with VS2010 last time I
> checked; but there appears to be a workaround now since
> http://trac.wxwidgets.org/changeset/66836/
>  ref
> http://wiki.wxwidgets.org/Microsoft_Visual_C%2B%2B_Guide#Visual_Studio_C.2B.2B_2010
> please post back how you get on with this.
>
> A+
> Dave
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>

Building with VS2010 and nmake works fine as well. Even better than fiddling
around in the gui.
/Dan
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