[erlang-questions] Re: Erlang: Who uses it for games?
Wed Feb 9 07:41:35 CET 2011
Unfortunately, press releases don't qualify as reliable source (RS) under
Wikipedia's guidelines. Guild Software's NAOS engine seems to be known only
through press releases, at this point. If we could get somebody from Guild
to give a talk about NAOS (say, at the upcoming Erlang activity in the
functional programming conference in Tokyo later this year), resulting in
some paper that gets a page or so in a conference proceedings, it's
Wikipedia RS, since it will have gone through something like peer review.
On Wed, Feb 9, 2011 at 8:34 AM, Michael Truog <> wrote:
> They also sell the MMO server/client here
> The Kourier system uses Erlang to model NPCs (Non-Person Characters) as
> actors (processes), so there might be AI work in there too.
> On 02/08/2011 03:24 PM, Robert Virding wrote:
> > There is another company who Erlang in games and that is Guild Software,
> http://www.guildsoftware.com/, who have an MMO game called Vendetta
> Online, http://www.vendetta-online.com/. They use Erlang in the servers.
> As far as I know they have been using Erlang for at least 3-4 years.
> > Robert
> > ----- "Michael Turner" <> wrote:
> >> Well, *that* definitely needed to be added to the Wikipedia article
> >> about
> >> Erlang. Done. Now all we need is a parse transform to make a new
> >> language
> >> called Cylon: Erlang with FORTH syntax. Just in case you ever
> >> wondered why
> >> you could never understood the Cylons.
> >> -michael turner
> >> On Tue, Feb 8, 2011 at 12:27 AM, Joe Armstrong <>
> >> wrote:
> >>> On Thu, Jul 8, 2010 at 9:54 AM, ingo.schramm
> >> <
> >>>> wrote:
> >>>> Great! So many Erlang gamers out there!
> >>>> Somebody told me, a Battlestar Galactica browser game is backed up
> >> by
> >>>> an Erlang engine.
> >>> There's a article about this here:
> >>> http://www.theregister.co.uk/2011/02/05/battlestar_galactica_mmp/
> >>> /Joe
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