[erlang-questions] web sockets almost working ....

Dmitry Belyaev <>
Thu Dec 10 16:51:00 CET 2009


If this feature worked through HTTP then server side would have to
extract message from HTTP packet. In example shown there was no games
with HTTP.

What about proxy servers, I hope they will be redesigned to let WS work.

On Thu, 2009-12-10 at 16:32 +0100, Rapsey wrote:
> Isn't it designed to work through HTTP? It's definitely a much better
> solution than what is available for comet.
> 
> 
> Sergej
> 
> On Thu, Dec 10, 2009 at 2:42 PM, Max Lapshin <> wrote:
> 
> > I don't think, that this technology will kill anything because of many
> > problems with routers, proxy servers, antiviruses.
> >
> > Do you know, how antivirus handle endless HTTP stream? It waits
> > request end, save to disk and check there. This is why
> > endless-http is dead.
> >
> > We are using RTMP in our production. It is a statefull binary
> > protocol. It is 100% unreliable, because lots of corporate proxies
> > don't allow it. And these proxies will not allow websockets.
> >
> > ________________________________________________________________
> > erlang-questions mailing list. See http://www.erlang.org/faq.html
> > erlang-questions (at) erlang.org
> >
> >




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