Towards a native windows GUI
Marc van Woerkom
Wed Aug 17 14:01:06 CEST 2005
> I have often toyed with the idea of using the win32
>api to do graphics and *not*
>use a library to hide the gory details - but how easy is
You will find even tutorials on the net about Win32 GUI
programming in assembler.
> A win32 applications is made up from windows. Inside
>a window you can place several
>"controls" - a control is something like a button, a
>listbox, and editor, ...
Win32 GUI Programming (as well, as its cousin OS/2
Presentation Manager) is event based.
A window has code to handle messages sent by the os
and it communicates with other windows by sending/posting
Plus the executables can carry extra data, so called
resources, like icons and strings...
A very good book on Win32 GUI Programming (not that MFC
C++ wrapper stuff) was by Charles Petzold.
Microsoft's MSDN site carries information on Windows
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