Storing/Accessing stuff in a big terrain map

Marc van Woerkom <>
Wed Jun 9 11:06:54 CEST 2004

I would still like suggestions how to store stuff in a 
large terrain map in a nice way in Erlang.
That is not that obvious, I take frome the mail below, 
where some Haskell guy simply interfaced to C.


   --- die weitergeleitete Nachricht folgt ---
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