Using erlang as script language

Héctor Rivas Gándara <>
Thu Dec 30 12:51:06 CET 2004

El Martes, 28 de Diciembre de 2004 23:11, Taavi Talvik escribió:

> > What do you think about this?
> You can threat XUL render motor as port program. Actually you need quite
> simple interface between erlang and XUL.
> XUL server:
>   ObjectId = create_object(type)
>   [{Attr1,Val1},..] = get_attribute(ObjectId, [attribute,..]
>   set_attribute(ObjectId, [{Attr1,Val1},..}])
>   send_event(ObjectId, Event, [Attrs,..])

I don't like that approach, but its easy to implement.
The problem is that it's difficult to write something like:

ObjectId = create_object(object_class),
[{an_attrib, Value}] = get_attribute(ObjectId, [an_attrib]),
set_attribute(ObjectId, an_attrib, Value+1).

instead of something like this:

ObjectId#an_attrib = ObjectId#an_attrib+1.

Imagine when you have to navigate throw widgets:



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