Extending arithmetic
Per Bergqvist
<>
Sat Feb 8 07:21:51 CET 2003
Yes and if this is not only implmented as syntactic sugar this would
give the emulator a chance to use SIMD instructions (MMX, SIMD, SIMD2,
VIS, MVI etc) to get killer performance.
This sounds like a nice little Björn or Tony hack.
/Per
>
> On fredag, feb 7, 2003, at 17:59 Europe/Stockholm, James Hague
wrote:
>
> > In graphics work vector math comes up a lot, and it occurred to me
> > that much
> > of this can be done in Erlang without changing the syntax at all.
> > Rather
> > than simply allowing "number + number -> number," allow the
following:
> >
> > tuple + number -> tuple
> > ex: {1,2,3} + 4 -> {4,6,7}
> >
> > tuple + tuple -> tuple
> > ex: {1,2,3} + {4,5,6} -> {5,7,9}
> >
> > -tuple -> tuple
> > -{1,2,3} - {-1,-2,-3}
> >
> ....
> > I don't expect this to be taken seriously, but I think it's an
> > interesting
> > idea.
>
> Why not also add support for matrixes (when we are already
overloading
> +, -, / and *), so that we can do things like this:
>
> X = ... % current x coordinate
> Y = ... % current x coordinate
> Dy = ... % move along y axis
> Dx = ... % move along x axis
>
> % Translated_along_X_and_Y
> {X2, Y2, 1} =
> {{1,0,Dx},
> {0,1,Dy},
> {0,0,1}} * {X,Y,1}
>
> I would assume that applications like Wings could benefit from this.
>
=========================================================
Per Bergqvist
Synapse Systems AB
Phone: +46 709 686 685
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