Thu Feb 7 18:28:27 CET 2002
Can someone explain what does 'threaded' in 'threaded-code emulation' mean?
I understand that the generated byte-code is modified when loaded in the
emulator, but what/why 'threaded'?
Also, the BEAM spec says:
"The BEAM system allows mixing threaded code emulation with compiling into C"
Does this mean there is a mechanism other than BIFs for alternating execution
of BEAM instruction with execution of C functions/code segments?
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