Wed Jun 6 23:55:03 CEST 2001
I'm trying to create (32-bit) floats from binaries (using the bit syntax).
Empirical tests showed this to be a naive idea :
A = random:uniform(256),
B = random:uniform(256),
C = random:uniform(256),
D = random:uniform(256),
<<Float:32/signed-float>> = <<A, B, C, D>>.
(depending on the values of A,B,C,D ; this can result in a badmatch).
What kind of representation is used for floats (is this a local issue) ?
Also, is there any way to tell what precision that erlang uses ?
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