a funny one.

luc.taesch <>
Thu Sep 21 16:18:02 CEST 2000


a funny one.

i though about last day talk mentionning all gs message going thru ONE process, 
and pointed as a bottelneck. will it be better with more processes?

then i thought :
imagine a real time strategy game, like CC or warcraft.
u have 100 to 1000 sprites to move around ( not all on your screen but it may 
happen)

what if any of these instance of charaacters would be a processes, sending info 
to some game engine, and receiving it, maybe also from peer sprites ?

any prediction if it would hold ? can we imagine some 200 sprites walking 
around, animated by 200 processes ?




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