Simulation with Erlang
Thu Dec 14 12:13:50 CET 2000
There were very interesting suggestions. I will think about it some more.
TimeWarp seems a bit too complicated, I'd like to try something simpler
I'd like to try to explain a little more what I am thinking about, and why
use Erlang. Hopefully someone might become interested, and I'd get some
Imagine a robotics application, where the robot is not an usual one, but
composed out of many small identical blocks that can move on each other or
be locked onto each other, and they can communicate with their neighbours.
It's a kind of robotic amoeba :-) There are two kinds of software in the
system: a local OS per block, and a (hopefully distributed) high-level
Because of the distributed nature, I think Erlang would be a perfect
platform. Since the cost of actually building this monster is prohibitive,
it would be a good way to start with a simulation. And why not use Erlang
for it too?
Luckily, there are a lot of things that can be simplified in a simulation
(not the least, the communication because TCP/IP won't work and finding a
new network protocol is a big issue in itself; or maybe Bluetooth could be a
solution?). A GUI could show what's happening - and also serve as a perfect
That was a short description of my project. I've been thinking about it for
a long time now, but there is very little work done. It's the fate of
If anyone has ideas or suggestions, they are welcome!
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