This commit should fix your issue<div><a href="https://github.com/spawnthink/otp/compare/erlang:maint...spawnthink:fix_debugger_breaks_crashes">https://github.com/spawnthink/otp/compare/erlang:maint...spawnthink:fix_debugger_breaks_crashes</a></div>
<div><br></div><div>I already submitted it to erlang-patches<br><br><div class="gmail_quote">On Mon, Feb 6, 2012 at 9:54 PM, Ricardo Catalinas Jiménez <span dir="ltr"><<a href="mailto:jimenezrick@gmail.com">jimenezrick@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">When I add some breakpoints in a module in the source code window, if I<br>
close that window and I open it again, all the breakpoints are lost, not<br>
shown in the sidebar nor in the `Break' menu.<br>
<br>
Also, when I open the source code window again (with all the breakpoints<br>
lost), if I hit on the menu `Break->Enable All' or `Break->Disable All'<br>
the debugger crashes with:<br>
<br>
dbg_wx_view:error {badmatch,false}<br>
<br>
I'm using R15B.<br>
<br>
<br>
Regards<br>
<span class="HOEnZb"><font color="#888888">--<br>
Ricardo (<a href="http://r.untroubled.be/" target="_blank">http://r.untroubled.be/</a>)<br>
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</font></span></blockquote></div><br></div>